A Beginner's Guide To Township, Part 3: Buildings & Land
###TOWNSHIP by PLAYRIX
#####A BEGINNER'S GUIDE
######(LEVELS 1-21)
(This guide assumes you are not interested in spending real money to buy T-cash, which can alleviate much or all of the need for these strategies. Nothing wrong with that of course, if that's how you like to play the game!)
#####TOWNSHIP DO'S & DON'TS, PART 3 (Buildings & Land)
DO think about establishing districts for the various categories of buildings.
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Grouping factories together makes them much easier to coordinate, and you may want to plan a residential district for all the 1x1 houses separate from the commercial district (1x2 & 2x2).
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A large central area for the farm, stables, and the marketplace will allow you to grow your city in a logical manner that can really help to keep your early game flowing smoothly.
DO NOT buy more land than you need.
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It's easy to spend quite a bit of coin on land in the very early stages of the game, then find you're low when you need it to progress. Expand slowly as you build, you'll be able to speed up your land acquisition before too long.
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After a while you'll need shovels (a train supplied item, joined later by axes and saws) which will slow your land grab down again.
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Posted Aug 15, 2015, 6:56 PM UTC