Guides Central: All our guides in one place!
A Guide for Beginners: The very basics of Powerplay
Beginners start here! A primer on the basics of Powerplay and Pranav Antal space.
A Guide to the Numbers: A Beginner's Primer on the Big Picture of Powerplay
A follow-on to the beginner's guide, explaining the numerical mechanics of Powerplay: Income, Upkeep, Command Capital etc.
A Guide to Fortification: How to help Pranav Antal and make money
A must read for all Utopian powerplayers! This goes into fortification in a little more detail and introduces “tradify” routes, combining fortification with trading to make money while you help the power.
A Guide to Preparation: Spreading the Simguru's message of peace
A guide to preparing new systems to expand into, how preparation contests work and how to avoid expanding into bad systems
A Guide to Ethos: Why government matters when choosing expansions
A brief explanation on which governments help us expand and fortify best.
A Guide to Expansion: Fighting for Utopia's Future
A guide to how expansions in Violent Protests work, how enemy opposition is calculated and some general combat tips.
A Guide to System Flipping: How anyone can help spread the visions of the Simguru
All about System Flipping and Civil Wars, the best way anyone can help the faction in the long term, even if you only have a Sidewinder!
A Guide to Intel Gathering: Help us find good System Flipping targets
A guide to how to help the power by gathering information on the minor factions present in our systems to help us identify targets for flipping.
Flipping Systems: The importance of keeping EDDB updated
Some information on eddb.io and how to help keep the data on it current and why this is important for us.
A Guide to Controlled Turmoil pt 1: The Basics
Some thoughts on how to make Turmoil work the way we want it to and how to manipulate the system to make sure we only lose the systems we want to.
A Guide to Controlled Turmoil pt 2: SCRAP and Aftermath
How the SCRAP diplomatic program works, and how to proceed after a successful controlled turmoil.
A Guide to Rogue Traders: Seeking Goods, Seeking Weapons etc.
An explanation of what those “Seeking Goods” signals are all about and how to make a ton of money selling to them.
A Guide to Smuggling: Why all our best trade routes are illegal
A primer on smuggling in general, and why Antal is the most profitable faction for smugglers.
A Guide to Rank 5: Utopia's OT-5 Fast-Track Program
All about Rank 5, why it's so great and how to get there and sustain it.
A Guide to Making the Perfect Cup of Tea
- Fill your cargo hold with Tea, Roberts Terminal in BD+21 55 has excellent prices.
- Fly to HD 4694 B 1. Travel Advisory: Black Hole. Do not stare into the jaws of infinity for too long. Space Madness and/or eyeball spaghettification may result.
- Jettison all cargo into upper atmosphere
- Allow ocean currents to brew tea for 2-3 minutes after impact
- Add sugar, lemon and/or milk as necessary
- Serve (requires aquatic-capable SRV module, coming Soon™ )
Posted Oct 28, 2015, 11:13 AM UTC · edited