r/smashbros•
FifthCPU

This is how physics work, I swear.

Brawl

https://gfycat.com/SlushyAdorableHeterodontosaurus

This is a clip from a cruel brawl TAS I was working on. It turns out that the ricochet hitboxes in Brawl are completely busted, and the most efficient way to get KOs in Cruel Brawl is to ricochet alloys off of one another, since it somehow breaks the knockback calculation and increases it on each subsequent ricochet. Hopefully useful knowledge for other TASers.

So new glitch maybe? I don't believe I've ever seen this mentioned before.

Posted Dec 31, 2015, 11:01 PM UTC · edited

10720
xrepullseB-•

Just like real life.

I guess.

I havent gone outside in years.

57
Toonlinkuser•

I really miss ricochet hitboxes, I hope they return in a future installment.

28
JSConrad45•

We can probably blame eight-man Smash for their removal. I mean it's already chaotic as it is, but can you imagine it with ricochet hits?

15
NecromelonMeme•

Launching allies into enemies new meta.

6
Gardex•

Sounds like a lot of fun if you ask me

6
clydefrog811•

I hated them. It was such bullshit when your teammate killed you from it when you're trying to recover.

1
KairoPlaysI have returned to my Bucas.•

The crazy thing is that this is actually closer to real life physics than smash physics. Not by much but still.

23
Yogurt_Ph1r3NNID: EpicLink2 3DS: 4871-6724-1344•

umm...

8
FifthCPUOPTotally not a robot. Honest.•

Yes...?

14
Yogurt_Ph1r3NNID: EpicLink2 3DS: 4871-6724-1344•

I was just expressing my confusion at how laughably jank that was

11
FifthCPUOPTotally not a robot. Honest.•

Oops my bad. I'm so perceptive...

14
Yogurt_Ph1r3NNID: EpicLink2 3DS: 4871-6724-1344•

No problem mate

6
riglow•

i dunno it kinda looks like it changes based on damage.
the last one hit doesn't really go very fast and the one in the middle with the most damage travels fastest

6
FifthCPUOPTotally not a robot. Honest.•

Hmm I think you might be right! I think it makes sense as a method for one character hitting another, but when you get a ton colliding at once it suddenly looks really weird.

5
Lucas46•

Conservation of momentum.

Not even once.

6
DyllonStejakoskiProject M TASer•

I'm certain I experienced this while doing Cruel Smash TASes in Project M, so while it isn't "new", you're the first person to bring it under the spotlight. I never gave it a second thought, actually.

5
FifthCPUOPTotally not a robot. Honest.•

Good to know! I love your TASes, by the way.

1
[deleted]•

[deleted]

1
[deleted]•

[deleted]

1
SSBagmanPeoplesChamp•

Ahh, the cannonball effect

1
kpecc99•

Does this carry over to PM?

0
FifthCPUOPTotally not a robot. Honest.•

I would assume so? I don't believe this kind of hitbox was altered at all. EDIT: Check DyllonStej's reply below.

5