Dungeon Discussion #25.5: Arbiter's Grounds - Twilight Princess

Hey Zelda fans! Back with another weekly Legend of Zelda Dungeon Discussion! Make sure to check out the last dungeon discussion here. Upvote to encourage discussion! Not only if you like the dungeon. Now for this week’s dungeon...

Dungeon #25

Arbiter's Grounds Exterior Interior

Here’s a bunch of key discussion points to take into account when critiquing.

  • Overall Look and Theme of the Dungeon

  • Bosses and Mini-Bosses: Difficulty, Creativity, Innovation

  • Key Items of the Dungeon and their Application

  • Enemy Type (Difficulty, Uniqueness, Number)

  • Overall Length, Difficulty, and Flow of the Dungeon

  • Puzzles: Difficulty, Creativity, Innovation

  • Potential for Exploration vs Linear Design

  • Replayability

  • Storyline Implications

  • Dungeon Theme: Music and Atmosphere

I'll put a link to a Strawpoll in the comments for the next discussion. I'm gonna try to keep it alternating between 2D and 3D games weekly, so next week's discussion will be from Spirit Tracks! This is also my first time managing discussions (I'll leave u/slendermax to give further details should he wish) so I hope you all enjoy.

Posted Feb 7, 2016, 1:09 PM UTC · edited

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