Dungeon Discussion #26: Tower of Spirits-Spirit Tracks
Hey Zelda fans! Back with another weekly Legend of Zelda Dungeon Discussion! Make sure to check out the last dungeon discussion here and to make suggestions heard for later discussions. Upvote to encourage discussion! Not only if you like the dungeon.
Now for this week’s dungeon . . .
Dungeon #26
Tower of Spirits Exterior Interior
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Spirit Tracks > Hyrule
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Miniboss: Geozard Chief
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Boss: Byrne
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No key item for this dungeon
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Gameplay: Let's Play
Here’s a bunch of key discussion points to take into account when critiquing.
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Overall Look and Theme of the Dungeon
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Bosses and Mini-Bosses: Difficulty, Creativity, Innovation
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Key Items of the Dungeon and their Application
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Enemy Type (Difficulty, Uniqueness, Number)
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Overall Length, Difficulty, and Flow of the Dungeon
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Puzzles: Difficulty, Creativity, Innovation
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Potential for Exploration vs Linear Design
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Replayability
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Storyline Implications
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Dungeon Theme: Music and Atmosphere
EDIT: Next week's dungeon is from Skyward Sword! Vote for the dungeon to discuss here
Posted Feb 14, 2016, 10:20 AM UTC · edited