So, does anyone else think that Massive's solution for PvE with groups of varying level is ridiculous?
I have friends who have, due to sheer circumstance, been able to put about double the time that I have into the game. The result is that they're approaching max level while I'm hovering around 17.
As it stands, we can't play together anymore because of how the enemies scale to the highest level party member.
What they should have done is to temporarily cap all party members to the level of the group leader, including weapons and gear. So, basically all weapons and gear will temporarily handle as if they were the same level as the group leader, normalizing both the damage given and damage taken to reasonable levels.
If you still want to run missions ridiculously under-leveled, you can just have the higher ranking player be group leader and things will work exactly the same as they currently do.
But if you actually want to play because you want to have fun with your friends and are not just grinding for levels or progress (crazy concept, I know), you can.
Posted Mar 15, 2016, 8:51 AM UTC
This has been requested quite a lot... im on my phone but its in the request thread in this subreddit. Im sure someone will link it
Thanks, found it. Here's the post for reference.