The high level<->low level group enemy system needs to change.

Why can't the level of enemies whenever a higher level friend joins your group stay nearer to the level of the lowest level group member? I just got the game a few days ago, and have friends that are level 25+. I'm only a level 10, and all the enemies are level 21 or so, and insta-kill me. Because of this, I tell my friends to leave me alone so I can actually survive. Was this intentional, am I missing the point of it, is it a good thing?

Posted Mar 17, 2016, 6:38 PM UTC

010
solarect•

Just stick it out and get the additional XP

1
nastylep•

If the enemies remained your level, then your friend could just blow through all your missions, and it would open the door for exploiting powerleveling.

The solution is not as simple as it might seem, IMO.

1
Logic217•

I don't see why power leveling is so terrible. You can do it in Diablo 3 and yet people still play the game tons. I would rather power lvl a friend rather than not be able to play with them.

1
OKRedlegPC•

Diablo 3 has "Reset" in Seaons that makes this viable. We spend 3 months racing against a moving target (Ladder) and then start over. This game doesn't exactly have that, but feels like it will eventually.

So if you PL someone who got the game today, it will likely loose it's luster VERY quickly for that person. They also fail to grasp a lot of "tricks" when it comes to handling encounters as their friends one-shot everything you see.

2
Logic217•

Yeah I understand that but to be fair the game is rinse and repeat just like every loot grind game. I do agree that I wouldn't want to be power leveled for my first character but I also can't play with my friends who can't play as often as me because things scale too high for them to even have fun. Sure I could make an alt, but that means I have to catch up with them then do everything again and upgrade my wings for that one friend.

1
OKRedlegPC•

Oh, I meant Powerleveling in The Division. PLing in D3 is perfectly fine as it's about an hour to get someone into a position to run TX Rifts and TX Bounties with you. I agree that it can be boring if someone's just blowing up rifts (I'm talking about you Speed-Run Bounty Hunter!). I think it'd be far worse at this stage of The Division to allow power-leveling since it would take away a lot of gameplay and learning we go through on the way up.

2
nastylep•

I'm not particularly against it either, I'm just saying you gotta consider all the angles.

That was just one potential problem with it one off the top of my head.

1
TheMagicNaggerOP•

I'm kinda RPG challenged lol, what is powerleveling?

1
nastylep•

So in your example, you'd invite your level 25+ friend to your group, and you guys start your level 10 mission.

With your friend being 15 levels higher than all the enemies, he could literally one shot everything in there. It would probably take more time for him to physically run through the mission than it would for him to kill all the bad guys.

If you allow this to happen without curbing the XP you get from having a high level buddy in there, you could get to level 30 extremely quick.

1
OKRedlegPC•

You could see if your friends would start new characters so you all get to play together for a short while until you are caught up with their mains. I think you get 4? character slots.

1