
TheMagicNagger
u/TheMagicNagger

I know how opposed the console community is to aim assist, but I don't see how a properly implemented aim assist slow down mechanic wouldn't be great for all skill levels. I understand people swear by this game and the experience it provides, but going between this game and other shooters on console is not fun, unlike PC where aim is relatively translatable across games. Maybe I'm wrong, but if controller aim was just a little better/more consistent, there would be less of an incentive to jump to a mnk setup. Just wanted to know some other thoughts on this.
I see plenty of vids discussing how to use echo affectively, but none over what to do when hit by or playing against an echo. Do you guys have any tips?
I love this subreddit, its such a breath of fresh air compared to the bf forums and other fps subreddits i've been a part of. Reading through here gets me hyped to play the game. Thats how it should be. I just wanna say thank you to the BF1 subreddit. You're all a class act :)
I actually enjoyed conquest small in hardline, i was just wondering if they made it similar to that. BF4 had it wrong, made the maps too wide which led to maps feeling empty.
I have yet to, and probably will never get a chance use the RSA interdiction. However, I am concerned with it having the tad bit of aim assist that is shown to have. Its in a pamaj video, don't have enough karma to post links. I'm not against it having aim assist, I am against it having aim assist and the other one shot snipers not. I could go on about the pay to win thing, but that's not under treyarch's control. However, game tuning is. If anyone on this subreddit has used the RSA, can you undobtetly say that it is easier to use that the Locus or SVG? If it is, I think treyarch should consider tweaking the amount of AA the other one shot snipers have to bring them in line.
Why can't the level of enemies whenever a higher level friend joins your group stay nearer to the level of the lowest level group member? I just got the game a few days ago, and have friends that are level 25+. I'm only a level 10, and all the enemies are level 21 or so, and insta-kill me. Because of this, I tell my friends to leave me alone so I can actually survive. Was this intentional, am I missing the point of it, is it a good thing?
I don't know if Driftor has mentioned this or not, but I tried using the thermal on a few different guns yesterday and wondered why if felt so wonky, its because it has no aim assist. Was Treyarch trying to avoid the target-finderesc LMG camping of blops 2, or the ghosts m27 bush wookie dilema? Just wanted people to know about it.
I can most of the time get 6 shots off with the war machine or tempest, but I rarely get 4 with the Annihilator because so much is taken off per shot. I think the amount of time taken off per shot needs to be reduced a bit.
I do have a squad that I roll with most of the time, but when they're not on and I wan't to get a few games in, I'd rather not play against full parties. I know the argument is that there "isn't enough demand for it" or "No one would choose it", but I remember as a noob picking mercenary all the time in mw2 cause the idea not playing against coordinated groups when I wasn't in one made sense. Von, if you see this, could you consider it?