New DM who inherited broken evil campaign. Have 2 sessions to wrap it up. Need suggestions
So the problem that I have is that I was a player in this evil campaign. Due to unforseen circumstances the original DM is no longer able to carry on. Now I am the DM and here are the characters involved are level 18:
Half-Dragon Bloodrager Armadillo(This was the race description) Stalwart Defender Hobgoblin Cleric(Serving an evil scythe god) Human Technologist Orc Barbarian
And two cohorts(My former characters):
Goblin Gunslinger Goblin Sorcerer(Wild Mage variant)
These two run inside the shield of the Stalwart Defender
The goal is to wrap up the campaign, as one of the players who usually DM's has created a world that we will start in 3 weeks. I have 2 sessions to wrap this up. The session I took over on this is what I did:
Pushed a good army from the realm with a demi god(Cernnunous CR 30) into a battle with them. Things went poorly for the demi god. This made me realize that the group is VASTLY overpowered.
What I want to do to wrap this up is let them fight for control over the realm with, first the King and his wizards(This is a mass battle situation), and second the God's themselves.
Since I'm so new to this and have little knowledge into the creatures that would give the best fight, I was looking for tips that might cut down research time and create an exciting, but challenging experience. I'm not into railroading and they will take suggestions to get the campaign wrapped up.
TL:DR The group is overpowered as hell and I need something that will challenge them to wrap up this campaign. Only you can prevent forest fires.
Posted Apr 10, 2016, 5:35 PM UTC
https://www.youtube.com/watch?v=Zp73CJyCp5Q