r/rct•
IntelOrca

[OpenRCT2] v0.0.4-rc1 available (please test!)

Hello, we are almost ready to release the next stable version of OpenRCT2: v0.0.4. But first we are releasing a "release candidate". If after a few days there are no major issues reported then this release candidate will become the next stable.

If you would like to support the project, please download the release candidate, play it and report any bugs here or on GitHub.

Thanks again to all contributors, testers and players of OpenRCT2.

Download: https://openrct2.org/downloads/pre-release/2df5874

GitHub: https://github.com/OpenRCT2/OpenRCT2

Posted Apr 12, 2016, 8:23 PM UTC

6918
x500•

You guys are doing great work! Can't wait to see what's next.

9
janisozaurOpenRCT2 dev•

As always, for deb-based Linux, you can use our PPAs: for pre-release it is https://code.launchpad.net/~openrct2/+archive/ubuntu/pre-release

We have support for Ubuntu 15.04, 15.10, 16.04 and "best effort" version for 14.04. Support for 14.04 will be dropped as soon as 16.04 is available.

You may want to check https://github.com/OpenRCT2/OpenRCT2/wiki/Installation-on-Linux for your options for obtaining assets from your game. That same page applies to OS X users.

If you want to use builds from our develop branch: https://launchpad.net/~openrct2/+archive/ubuntu/nightly and releases (from branch master) will end up in https://launchpad.net/~openrct2/+archive/ubuntu/master

6
CharlieLove•

Been checking it out and haven't run into anything substantial.

I have a little suggestion to add to the no doubt long list. Do you think we could get an option to force the showing of 'real' names of guests in the options? For RCT2 maps it works fine, but RCT1 maps keeps resetting guests names back to numbers. Obviously, this is a release candidate, so no changes for this go so maybe later ;-)

Either way great job!

4
IntelOrcaOPOpenRCT2 dev•

This is a known issue that happened in vanilla RCT2. We may look into "re-doing" the real name setting in the next version.

2
ConnorTheCondor•

You guys are better devs then those fools over at Atari.

4
Shrill_Hillary•

Any plans for another podcast?

3
IntrovertedIntrovertIntensity Rating: Ultra Extreme•

Is there a change list anywhere?

2
IntelOrcaOPOpenRCT2 dev•

The change list show show up when you run the new version of the game for the first time.

It can also be viewed here: https://raw.githubusercontent.com/OpenRCT2/OpenRCT2/v0.0.4-rc1/distribution/changelog.txt

4
janisozaurOpenRCT2 dev•
1
[deleted]•

[deleted]

1
BlindiRLHandyman 1•

What day are you aiming to have this out? I can try and pull of an extra openrct stream or two.

1
janisozaurOpenRCT2 dev•

In case there are no major bugs or we manage to solve them all and feel confident about it, the plan is to have a release on Friday.

1
Deenrekaask me about Quasar!•

Do you know if X's 255-car trains will be implemented any time soon?

1
janisozaurOpenRCT2 dev•

When we prepare a release, we enter so-called "feature freeze" where we limit new features incoming to the branch we want to release and rather concentrate on finding & fixing bugs. Over that period of time development usually continues, but piles up aside, just like it happened with the feature you mentioned.

We have already started merging features for 0.0.5 on develop branch, as there are quite a few them by now, but we will spread it over some time, so we can, hopefully, track error reports better. The long trains feature requires some more testing and minor cleanups, but looks like it is otherwise ready.

tl;dr: I think it will get merged within a week or two.

2
vanguard2286•

Possible noob question for this, will open rct 2 support a touch based experience. I have a HP stream 7 tablet and think it would bee awesome to play it on there.

1
janisozaurOpenRCT2 dev•

There is some support for touch input, but it may require a broader re-design of UI.

Feel free to contribute, if not code, even design/ideas/issues are useful, as few of us have compatible touch devices (that would be x86 & running one of Linux, Windows or OS X).

See https://github.com/OpenRCT2/OpenRCT2/search?q=touch&type=Issues&utf8=%E2%9C%93 for what we've dealt with/have had reported for now.

1
vanguard2286•

I will be looking into this when I get out of work today!

1
otsdarvawatching construction•

Congratulation on releasing the next stable build. The project looks better each passing day.

I found a non-fatal error that doesn't seem to be reported. Whenever the "same price throughout park" checkbox in the price tab is enabled, the following error message is displayed:

ERROR[src\ride\ride.c:176 <get_ride_entry>]: invalid index (random #) for ride type

Every time this error is displayed, a random #(up to 255) is shown after the "invalid index". changing the price while the checkbox is still enabled gives the same error message in each instance the price is changed. It seems to not affect gameplay, though.

Also, will there be a new title sequence? I recall there was a thread for the previous stable release about submitting parks for the title sequence and I was wondering if this mext stable will follow the trend. Keep up the good work guys.

1
IntelOrcaOPOpenRCT2 dev•

Thanks, I have made an issue for that bug.

As for the title sequence - no, making a good one that meets certain criteria is time consuming. It was difficult and last minute with previous releases, so we might in the future just have a feed of title sequences that are automatically downloaded / updated every so often.

1