PSA to TrackIR users: TrackIR for Star Citizen is in danger yet again and I need your help.
EDIT: Bribase figured out a way to get it to work again. I'm Gonna copy his comment here.
"What you need to do is go to the Keyboard settings and remove the entries under movement for the mouse, all of them.
Then bind the mouse control to pitch and yaw under view. That way the mouse movements that Freepie emulates go directly to the view controls without you having to enable freelook, and I think it's the freelook function which is borked."
I also removed the mouse binds for aim as well so its not behaving like IM mode when looking around.
So when 2.0 dropped TrackIR stopped working. Some time after 2.0 hit u/Bribase created a FreePie script that turned TrackIR input into mouse emulation allowing TrackIR to once again be used in Star Citizen. A few weeks ago another user by the name of u/infinitywithin made a modified version of that script which added some more functionality to it. You can see this in action at the end of this video
Unfortunately there is a bug in the 2.4 PTU where you are unable to pitch or yaw while in freelook mode In order to use the FreePie workaround you have to be in freelook mode so this bug essentially kills off TrackIR yet again.
Now I'm sure that this bug like all other bugs will be fixed eventually but due to the fact that CIG has shown little interest in supporting TrackIR at the moment (and yes I know that it will eventually be fully supported) and this bug only really affects us TrackIR users who have been using the FreePie workaround I fear that it may not get any attention and TrackIR for Star Citizen will be gone yet again.
If you are a TrackIR user and want to keep TrackIR working in Star Citizen then repro this bug on the Issue council https://robertsspaceindustries.com/community/issue-council/star-citizen-alpha/SC-18919-_PTU__Unable_to_pitch_or_Yaw_when_in_freelook_mode_Killing_off_TrackIR_yet_again
Posted May 21, 2016, 1:46 PM UTC · edited
I did some tweaking in 2.4 and it's not as bad as it sounds, despite running into that bug.
What you need to do is go to the Keyboard settings and remove the entries under
movementfor the mouse, all of them.Then bind the mouse control to pitch and yaw under
view. That way the mouse movements that Freepie emulates go directly to the view controls without you having to enable freelook, and I think it's the freelook function which is borked.Unfortunately you'll lose u/infinitywithin's added zoom functions but the Freepie script will work fine, without you having to engage freelook at all.
I'll check over my steps to get this working and report back.
Let me give it a try
Holy crap it worked! Your my hero Bribase :) I'm gonna add this to the IC so others can see it.
Good to hear :)
Do you want to do a quick writeup of the workaround with the added steps? If not I'll do it.
I just edited the post with your steps :)