YU-NO: The Girl Who Chants LOVE at the Edge of The World

Spoilers

So about a week back, I was craving something immersive to sink my teeth into, and I decided to look into the classic PC-98 game, YU-NO.

As it turned out, this game got a very impressive fan-patch a little while back, combining features and improvements from several versions of the game on PC-98 and Sega Saturn, along with bonus-disc content and full voice acting. I also found a lossless music.arc patch which breathed new life into the OST, done by the legendary Ryu Umemoto!

Initially, the game presents itself very typically, but instantly subverts your expectations once the prologue ends, throwing you into a 3-way route choice almost immediately, with timelines fragmenting and zigzagging further as you go. The main character gains a stone slab with gems embedded in it. You start with 2 and collect the other 6 as you explore each route. These gems allow you to use save-states, allowing you to explore most of your options in each timeline and carry necessary items to other times and places.

What immediately made YU-NO stand apart for me, besides the godly soundtrack, seriously, was the very attractive artstyle. Nothing ventures into "Am I kawaii, uguu~" territory, as some of the older VNs tend to... I'd say 90s VN aesthetic doesn't come any better than this. This article goes into greater depth.

I was hoping to get some discussion going on this board (was quite surprised there are no Yu-No flairs?!) as a FULL REMAKE is apparently coming to PS4 and Vita! Hopefully it will do the game better justice than its poor anime and manga adaptations...

Has anyone else enjoyed YU-NO and/or gotten 100% as well? Favorite moments? Best route? Stuff that probably won't make it into the reboot?

Posted Aug 7, 2016, 4:54 AM UTC · edited

1928
MSnapMeiya: Muv-luv | vndb.org/uXXXX•

I stayed up till 4AM last night finishing up Part 2 and started the epilogue. So far it's been an amazing 46 hour journey and I'm pretty excited to see what's left to come. My favorite part so far would have to be the scene with Mio in the cave and the soundtrack that went with it. Everything about that route was perfect and the atmosphere was one of the best I've seen in a visual novel so far.

5
DatabreaksOPSaya: SnU | vndb.org/uXXXX•

The "ending" is an entire route of its own, which surprised me! Even though on the walkthrough map it's just one space, it's actually about the same length as a main route

2
MSnapMeiya: Muv-luv | vndb.org/uXXXX•

I just finished it. Now I'm really hoping the remake gets localized cause I already missed the game 5 hours before it ended. It's definitely in my top 2 now. I just need to find some friends who want to play it.

3
DatabreaksOPSaya: SnU | vndb.org/uXXXX•

If you get 100% you get a cute scene by visiting the school instead of going home at the beginning.

2
MSnapMeiya: Muv-luv | vndb.org/uXXXX•

Yep. I got that and it really helped get closure. [Here's how I feel about the whole thing though] (https://i.imgur.com/m4dsx2u.gifv)

3
SobzobReinhard: Dies Irae | vndb.org/u20970•

In regards to YU-NO remake, the only thing appealing about this is the pre-order bonus - which is the PC-98 version of the game.

YU-NO is pretty much my favorite and I love each and every part of it. The epilogue really was unexpected and a darn cool way to conclude the journey. Which is kind of also a complaint of mine in regards to the remake, the opening video is spoiling it!

I just loved every time you had to go "Ohhh!!" upon realizing how something is connected, it even had me blowing my mind afterwards when I had a chance to think more things through.

5
DatabreaksOPSaya: SnU | vndb.org/uXXXX•

The official script probably won't be as good...

1
AlexHuskyFuuko: Clannad | vndb.org/u110596•

They're using the same script as the original YU-NO. They're not rewriting it because the original writer passed away.

7
DatabreaksOPSaya: SnU | vndb.org/uXXXX•

So it's purely a visual reboot?

1
AlexHuskyFuuko: Clannad | vndb.org/u110596•

Visual and audio. They're remixing some of the musical tracks and remastering it too.

Oh and the engine is obviously new, too.

4
[deleted]•

[deleted]

4
EvilknightzGIRUGAMESH•

The ending was really anticlimactic for me. Very bizzare and existential.

4
DatabreaksOPSaya: SnU | vndb.org/uXXXX•

What was anticlimactic about the confrontation?

1
EvilknightzGIRUGAMESH•

Nothing. What was kinda lame and underwhelming was the very ending of the story

1
tenerobert200•

Well that's just like, your opinion man.

Personally, I find the ending to be completely brilliant. Maybe a bit too pretentious for the average pleb, but brilliant nonetheless.

3
MADXTMiki: CC | vndb.org/u2707•

I disagree dude. I like clever and unusual and I distinctly recall being a little let down by the ending which I had thought would be mindblowing after all that buildup. It felt a bit like spending hours going through all of MuvLuv Extra and Unlimited only for the story to finish a few hours into Alternative.

This was a couple years back however so maybe m memory is blurred but I was most likely comparing it to Cross Channel at the time in terms of characters and world. CC is still a 10 to me and I gave YU-NO an 8.

1
DatabreaksOPSaya: SnU | vndb.org/uXXXX•

I thought it was cute that they had referred to Vlinda's Tree a bunch and you get to actually see it.

2
lovegoroundKyousuke: GnM | vndb.org/v8282•

It was a fun game but I struggled with some of the point and click segments. People must have been a lot more patient back in the day.

3
DatabreaksOPSaya: SnU | vndb.org/uXXXX•

I was glad they had the speed-up button for moments like that, like when you are examining the tower with Mio and have to just keep clicking in random places until it progresses.

2
LexyvilZero: ZE | vndb.org/uXXXX•

I played it and finished it over a year ago. I obtained 99%, but that was before I found out that you could unlock the audio player at 100%.

It's still the best VN I ever played, with 999 and Steins;Gate just behind. I'm attempting to urge my friends into trying it out, but the fact it's an obscure gem makes it hard to.

The epilogue was supposed to be another big section of the game (a second-half) where you could go backwards in time, but time-constraints during the development stage made it too strict to do so that they've decided to stick with what we have now, which is still amazing.

2
[deleted]•

[removed]

1
LaukkuPaukkuRin: KS | vndb.org/u109975•

I wanna recommend the game to my friends and family members, but all the H-game elements and sexism make that difficult. :-(

The remake will likely tone down or outright remove most of those, but it's 1) much more badly drawn 2) probably never coming to the West.

1
DatabreaksOPSaya: SnU | vndb.org/uXXXX•

Visual Novels aren't exactly a "family hobby" man...

I do agree however, some H-scenes (like the incest bits) are probably a hard sell to most people... even Yu-No's biggest endorsers on HG101 said the H-scenes felt like filler in some places, and I agree.

^Including ^the ^last ^one ^in ^the ^game ^which ^I ^found ^really ^awkward....

9
Hatman135Phoenix: PW | vndb.org/uXXXX•

I've been waiting for a version that cuts all that stuff out before I play but it seems my best bet is a script and the saturn version...

1
LexyvilZero: ZE | vndb.org/uXXXX•

You're not the only one who tried to. A good sense of humour is required to enjoy this game, and sadly it's the only thing that keep some people to get far enough to realize that sex is only a small fraction of what the game really is.

1
TheQuestion1080•

Currently stalled at Kanna route, but I agree the game is amazing. I really should get back to it.

Also be sure to have a read through of games by C's Ware: Desire, Divi-Dead and especially Eve: Burst Error if you want more games with a similar older feel.

1
DatabreaksOPSaya: SnU | vndb.org/uXXXX•

Have you found the Passbook by clicking around the top shelves of her kitchen? You have to find it both times you're in her apt actually.

Or try this.

2
TheQuestion1080•

Sorry, I should've been more clear. Not 'stalled' as in stuck, rather it's me taking a break from the game. Currently I've cleared all the character routes but Kanna's and I stopped at the point where Takuya is breaking into Geotech with Kaori.

Thanks though! Good reminder that I should actually finish it.

1
DatabreaksOPSaya: SnU | vndb.org/uXXXX•

You're very close to unlocking the ending route!! Assuming the Jewel behind the projector in that lab is the last one you need, you just gotta jump back to Kanna's bad end with the Stone and you should be set to do the ending!

1