Is there any alternative to MWO?
Does PGI have exclusive right to the battletech universe?
Are there any other MechWarrior games? I know there's living legends, but like servers are non-existant.
I'm looking at the forums, and it just looks like everyone is fed up with this game, but have no alternative. I'd LOVE LOVE LOVE to see something like MW:LL, or anything that's more than 12v12 deathmatch.
Posted Sep 11, 2016, 1:17 PM UTC
Microsoft owns the IP, PGI is licensing it.
This game is not bad, don't trust people in forums, most of the time they are just there to bitch.
I really like it, and its only FPS version of Battletech available.
Completely agree, the gameplay itself is GOOD. People forget the free to play nature just breeds and brings in certain individuals who rant almost for a living. More importantly PGI has improved their focus on gameplay over time as evident in the last 6 months or so of patches and tournament etc, far from perfect but definitely better. Finnally, a lot of people complain about various elements yet I guarantee they have invested many hundreds of hours into the game....point being how many games do you play that do that these days? If you played 500+ hours into a game then OFCOURSE you are going to get bored with the current gameplay elements or some issues - I find by taking 6 months off I can come back and its all good for a good while, the gameplay is solid and community is great.
The best thing in MWO is the actual gameplay. It is so solid I have put 200 euros in.
It is the other stuff around it that are not so good: the loading times, the balance, the failed FP... But as said, it is slowly getting better.
I have my share of complaints about the game, but the gameplay itself is unmatched by anything out there right now. I've played several AAA games but always come back to MWO, even if I admit that the polish on those other games is much better.
PGI may be small and inexperienced, which leads to slow development and some mistakes, but I think Microsoft's ownership is just as large an issue.
Why? Because they don't care whether the game sinks or not. To MS, they're just licensing it to make cash and not have the IP collect dust.
A more game-centric rights-holder might actually care and try to help the game succeed. MechWarrior is so low on MS's totem pole that it's underground.
Then why do they squat on the IP? If they don't give a shit, why wouldn't they sell it?
Because they're a huge company, most likely. They're aware enough of some potential to farm/license it out, but don't care enough to give it a AAA PC release comeback.
Because they're Microsoft and they're too busy with their OS and Xbox, I suspect it isn't enough of a priority to either sell or make it excel.
Selling it would require some effort. Relaunching it in-house would require significant effort and expense. Farming it out is the safe option, making some money on the IP investment while not requiring any oversight.
Added bonus: A trademark needs to be used in commerce to remain active and valid. By letting someone else do the work, MS can still point to "commerce" involving the mark.
Wait, the forum warriors are the real white knights though!