Unit Tier List (updated)

Please, please, give me input! There will be parts of this I cannot fill out as to not having or never using certain units. Your thoughts and comments will weigh heavily and very likely be added to these tables.

I will be making a handful of tables for rating units based on certain merits. The first will be based on a unit's individual merit, and I will go from there. Plans include additional tables for certain builds (ie, elf or undead teams), or Tower units, which will include 2, 3, and 4 star units that would never even be mentioned elsewhere. Maybe with enough input (as I haven't unlocked all the barracks myself) we can discuss the troops involved in guild wars!

  • Dark Archer

A short history.

I will refrain from putting Dark Archer into the tables as a support unit. While she is definitely an S class support unit, you don't need her in your active team once you've unlocked the Revival Team. For those who haven't yet unlocked it, you'll very much want to collect as many as you can. Even if you have to swap out several units for them on each revive, it is usually worth it once you've collected a few of them and start hitting stage 2000+. A revival team full of 12 seniored Dark Archers is a late game goal, and one which makes me drool. Revive at 60% of your current max stage? Yes, please!

  • Table I: Individual Merit. These units will be rated based solely on their own merit as either a core or support role. They are weighted by the value they hold in helping to advance stages, not in situations such as the Battle Arena or the Tower of Trial. Please note that some units transcend beyond a single role and can be used for both core and support.
TierCoreSupport
SDruid, Griffin Rider, Hoyden Goku, LichBattle Drummer, Priest
AForest Guardian, Dark AdmiralAladdin, Forest Guardian, Alchemist, Lich, Fairy
BUnicorn Knight, Fire MagePilot
CNinja of Darkness, GunnerSuccubus
DIce Wizard, Wolf Rider, Wyvern RiderWind Mage, Sorcerer
  • Table II: Elf Team. A strong elf team can be quite powerful, and easier to build than undead. If anyone has a "perfect" composition, please let me know and I will add it. If you intend to make a seriously powerful elf team, get some Alchemists from the honor shop while they're "easily" available!
TierCoreSupport
SDruid, Hoyden GokuBattle Drummer, Priest, Alchemist
AForest Guardian, AlchemistForest Guardian
BUnicorn KnightFairy
IdealSee this comment
  • Table III: Undead Team. This team truly shines when you can get the units to gold level 1600. This should be considerably easier when pets are introduced. It's quite a task, but the critical damage is insane. It is currently considered the best team composition in the game. You may want to consider grabbing a few Lichs from the Honor Shop while they're "easily" available!
TierCoreSupport
SLich, Dark AdmiralLich, Succubus, Priest
ANinja of DarknessBattle Drummer
BBomb Unit
IdealT3 Lich, T3 Dark Admiral2x Sr Lich, 4x Sr Succubus, 4x Sr Priest
  • Table IV: Crowd Control Units. These units will largely just be "support" units so I will omit the "core" column from this table. Units such as Battle Drummer that buff your units will not be listed here. This table is dedicated to units that directly affect the enemy in various ways.
TierSupport
SLich, Alchemist
AAladdin, Priest
  • Table V: Tower of Trial Units. Of note: There aren't really any support units for the Tower, so I will omit that column for this table. Please note that I am trying exclude non-senior, below 5 star units. I know that Skeleton Warriors and Great Hammer Units are fantastic units on their own merit (most of the un-upgraded versions of these units listed are), but I am refraining to keep the list from getting too messy. Just consider the un-upgraded version of a unit one or two tiers lower than these listed.
TierCore
ST2+ Skeleton Warrior, T2+ Hammer Knight, T2+ Orc Hunter, Sr Golem
AT2+ Great Hammer Unit, T2+ Frost Mage, Sr Bigfoot, Sr Priest
BT2+ Orc Hammer Unit, Sr+ Fire Mage
SituationalWyvern Rider, Pilot
Crowd ControlThere are several units to help subdue your opponents.

This is a work in progress.

If you feel a unit deserves more credit, or should be downgraded; feel free to say so! I sincerely hope to get some community input on this. I am basing it off of this, which is outdated. Things have changed in the past couple of months and I'm trying to update this list.

Posted Sep 15, 2016, 6:46 PM UTC · edited

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