Semi-daily hero tips. Day 7: Bane

Tip

PREVIOUS HEROES


DISCLAIMER

A lot of you probably know about the weekly hero discussion, but that often ends up in a meta discussion (whether or not the hero needs buffs, etc) or a meme war than actual tips to play, itemize and build the hero.

This is what I'd like to do. Please discuss any notes I made and possible improvements while also giving tips of your own if you have them.

The roles, skill builds and item builds, as well as a lot of the notes are my opinion on matters and should not be seen as a must do or don't. Also remember that almost every single build or role is situationally possible.

A lot of the tips on heroes were also mentioned in tsunami's amazing hero tips series he did over the last couple of years.


Bane

Notes:

  • Nightmare mechanics:
  • First second --> target is invulnerable
  • After --> Right click damage will sleep the other unit, damage spells wake up the target
  • Hero against you who needs last hits? Skill enfeeble
  • Enfeeble cannot be dispelled, meaning you can use it to keep track of the real hero among a sea of illusions (it's basically the only good thing bane can do vs illusions). (/u/DreamingItLoud)
  • Versus: Attack a nightmared ally to transfer the nightmare to a safer position
  • Counters: Any hero with summons/illusions (to take off nightmare + bane only has single target spells)
  • Friends: Lina, Kunkka, Mirana, Leshrac (unreliable stun with nightmare), Alch + Visage
  • Good versus: Timbersaw (pure damage skills)

Role: Support (mostly agressive)

Item build: (Wand,) Arcanes/Tranquils + soul ring, Glimmer Cape, (Force staff, Urn, Blink, BKB, Aether lens, Aghs)

Posted Jan 16, 2017, 1:14 PM UTC · edited

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