r/MobiusFF•
TheRealC

Tier Challenge - Scorpion Sting - Preliminary Discussion

Events | Tower

Last Tower, I issued a little challenge. It was received much better than I expected, but it was definitely not perfect. For one, there were some - fair! - complaints about me referring to it as a "F2P Challenge". Additionally, there was a lot of stuff that was unclear in the "mission description", so to say.

As such, I decided to do what many reasonable people have done over the years - blatant plagiarism. Following u/Arashmin's great suggestion, I decided to take inspiration from the FFRK subreddit's Tier Challenges. Of course, some things had to be modified to match Mobius, but all over it seems serviceable.

The main idea is as follows: In these days of Supreme cards and new players who have missed old event cards, there have been many who have expressed sentiments of the sort "You can give up on actually competing in the Tower events unless you have all the power cards and Legend jobs and whatnot." My claim is that this is not the case. Thus, the main purpose of this challenge is to motivate those who would otherwise have given up. As a bonus, it should also provide a fun bonus challenge to those who would have participated anyways - I maintain that Tower events should be fun, and not just a boring grind ^^

The format of the challenge is that every job & card choice is penalized by a points "cost" - in this case, you want as few points as possible. The point values are largely made up and are subject to change - feedback will be appreciated and heeded until I lock things down a day or two before the Tower - but they are based on three main factors:

  • Availability - Old event cards and current Early Acquisition cards are penalized, since there are many players without them. Supreme cards are out entirely. Current event cards may temporarily be less penalized, assuming they're relatively easy to get.

  • Perceived Power - Many cards and especially jobs are often considered as "innately better" than others. Justification may or may not be present, but at any rate - if a job/card is deemed by the majority as strong, it gets penalized for the Tier challenge. If it's discounted by the majority as weak, it gets encouraged for the Tier Challenge.

  • Popularity - There are plenty of jobs and cards that actually have some fans, but that still don't show up in large numbers in the Tower rankings (cough Red Mage cough). Conversely, some jobs are just excessively popular despite not being judged as particularly strong (cough Soldier 1st Class cough), and seeing fewer of those isn't a bad thing.

Each card is assigned a tier that determines its point values; job cards are worth three times as much as their tier indicates (e.g. White Mage is 3 x 1 point = 3 points). If you end at 21 points or more, you're disqualified!~

Here's the tier list. Bolded jobs&abilities indicates I'm debating putting them one category up. Italics'd jobs&abilities indicates I'm debating putting them one category down.

#Disclaimer: This is not a power ranking. Do not use it as such.

TierPointsJobsAbilitiesComments
Supreme Tier+50-Minwu, Aerith, Unbreakable BondsSelf-explanatory.
Limited Tier+4Mythic Sage, Mythic Knight, Mythic NinjaAll summoned event cards older than FF7 Remake & Moogle event (exceptions up to debate). Current Early Acquisition cards without farmable fodder: Knights of the Round, (Dark) Bahamut: FF7, NEO Bahamut: FF7, Bahamut ZERO: FF7, Hanuman, Amon, Choco&Mog: FF7, Kujata. The Egg cards that are awarded from Tower events.Cards and jobs that are hard/impossible to obtain for new players, players with limited resources and players with no luck in Ability Summons.
High Meta Tier+3Paladin, Ace StrikerAll summoned event cards from FF7 Remake and FFXV event. All dropped event cards from events older than the Moogle event (currently none). Current Early Acquisition cards with farmable fodder: Stolas, Affanc. All shop BDD/CRDs without currently farmable fodder: Ultima, the High Seraph, Leviathan, (Fire) Bahamut, Odin (not Sicarius), Anemone, TempestCards and jobs available to most, but considered powerful, popular or particularly difficult to max out for newer players.
Meta Tier+2Knight, Mage, Samurai, Dancer, Dragoon, Soldier 1st Class, Berserker, RogueAll cards from the Moogle event. Hermes, Fat Chocobo, Yasha, Nekomata, BDD/CRDs with farmable fodder: Ashura, Ramuh, Titan, Ixion, Deathgaze, Mateus, all single target BDD/CRDs.Cards and jobs fairly easily available to all players, but somewhat popular or considered slightly above the power curve.
Standard Tier+1White Mage, Dark Knight, Black Mage, Scholar, Devout, VikingAll shop cards not otherwise noted. All Sicarium. All dropped cards from the FF7 Remake event and the Pupu event, as well as the "free" cards from the FFSV event - Regalia & Cindy.Cards and jobs that are easily available and don't stand out much in either direction.
Anti-Meta Tier+0All Onions, Warrior, Ranger, Hunter, Thief, Red Mage, Assassin, "Blank" job slotShop cones (e.g. Belias) and AoEs (e.g. Syldra). Gigant, Cait Sith, all -shifts, Carbuncle, Lancelot, Hades, Artemis. All shop Fast Learners. "Blank" card slots.Cards and jobs that are easily available and are unpopular or considered below the power curve. Note that this does not mean they are objectively weak!~

You pay for both main deck and sub deck. If you use multiple copies of a card, you pay for every copy. Example:

  • Main deck: Paladin (+3 x 3 = +9), Fat Chocobo (+2), Ultima Sicarius (+1), Cait Sith (+0)
  • Subdeck: White Mage (+1 x 3 = +3), Fat Chocobo (+2), Hermes (+2), Belias (+0), empty slot (+0, allowed but not recommended!)

This totals up to 9+2+1+0+3+2+2+0+0 = 19 points.

Sketch-wise, I was thinking of having "weight classes" for different point sums, but these values & names might change. There's also a "suggested minimum floor" requirement for the different classes, also subject to change:

  • Echo class: 15-20 points. Requires you to pass at least floor 100 with this deck (?).
  • Mog class: 8-14 points. Requires you to pass at least floor 75 with the deck (?).
  • Garland class: 1-7 points. Requires you to pass at least floor 51 with the deck (?).
  • Edit: By "popular request", there's now a Turtle class. You turtle & you're under 21 points, you're here. You know who you are, and so do I.
  • Edit: Also by popular request, there's now a Blank class: 0 points. Requires extreme disregard for own safety.

To clarify: In order to participate, you need to post proof of completion of a floor equal to or higher than the minimum floor indicated by your class. You do not need to use only that deck for all floors, it's enough to clear one floor that is "high enough". Proof of completion is ideally at least three screnshots - one in-battle picture of the two jobs you use, at least one of them showing you defeating or close to defeating the final boss of the floor. Additionally, one screenshot showing the "results" screen that showed which floor you ended up at after completing the floor (to confirm the floor number), either directly after the battle finished or from the Social tab. A full video of the clear is nice, but in no way required.

Now you might ask, "This sounds like a stupid game, why would I participate?!" Well, twofold. First of all, I might or might not have made a hellish deal with the mods that I would sell my soul if they provided something fancy for participants. I'll let them confirm or deny whether they'll follow through on this. Additionally, as a sort of "bonus incentive", I would like to announce that once per year - until and including the year I grow tired of Mobius - I will hand out reddit gold to one person who's particularly impressed me. There's no hard-and-fast on how this works, but a 0 point top 500 finish is a good start~ I'd love to do more than once a year, but economy and all that. Decision is made after the December Tower ends!

Some might remember I had some annoying extra rules including weapons, overboosting, turtling etc. for the previous challenge; these rules are now gone. Might make a separate weight class for turtles, though Done. I'm also considering a separate category for first-timers clearing floor 50, regardless of deck, because first-timers need love!

I know I've forgotten some things - jobs, cards, rules, links etc. - so this thread is mostly for checking and discussion. If it doesn't get completely shut down, I'll remake the post in a new & orderly variant shortly before the Tower starts.

Edit: Rogue tentatively moved to +2.

Edit 2: Some cards added, tiers tweaked and Turtle & Blank class added.

Edit 3: Eggs at +4 due to the difficulty in obtaining them.

Posted Mar 20, 2017, 5:30 PM UTC · edited

23122
mentionhelper•

It looks you're trying to mention another user, which only works if it's done in the comments like this (otherwise they don't receive a notification):


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6
TheRealCOP•

stop

9
mentionhelper•

You have been successfully blacklisted. I won't bother you again!

8
TheRealCOP•

<3

4
Skritch_X•

hammer time

3
TheRealCOP•

-_-

4
mvdunecats•

I like this structure. Now, my goal is to do something like this:

  • Blow through the first 50 floors with whatever.
  • Once I hit 51, try to climb as high as I can with a Garland class setup. See how high I can get before I hit a wall.
  • Allow myself to use Mog class. See how high I can get before the next wall.
  • Allow myself to use Echo class setup. See how high I can get before I hit one more wall.
  • Shove all the power cards in, and see how far I get.
6
TheRealCOP•

Love the plan! Feel free to post "final results" for each class ^^

1
Hyodra•

Thats like doing 4 towers in 1.

1
mvdunecats•

In a good way, right?

3
Fnaske50539•

Great idea! Permission to maybe do the same?

1
mvdunecats•

The more, the merrier!

1
[deleted]•

[deleted]

1
[deleted]•

[deleted]

1
[deleted]•

[deleted]

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[deleted]•

[deleted]

1
Almadan•

Why would you put the OP Red-Mage in +0 tier? Seems oddly suspicious!

4
TheRealCOP•

=)

As the judge, I'm not allowed to participate myself, so no worries. Once we see more RDMs than just me in top 500, I'll consider bumping him up~

He's actually +50 tier, though.

6
zeradragon•

lolol...Only way to get Top 500 zero points...;p

1
Lazysenpai•

triggered not seeing Dragoon listed

1
MarcinCirocki•

and Viking

1
Brayenor•

I'm going to assume all unlisted are anti meta

1
TheRealCOP•

I was in a bit of a hurry, so I forgot a few. Sorry, and sorry to u/MarcinCirocki and u/Brayenor!

Put Dragoon in +2 and Viking in +1. Definitely contestable!

1
Pan_Demic•

I'm not sure Viking is at all popular, so team anti-meta may suit him better. Set a turtle amongst the glass cannons.

Which then would allow for interest team constitutions, e.g.:

Red Mage = 0x3 and total with cards = 4

  • Artemis = 0
  • Hermes = 2
  • Kirin = 1
  • Goblin King = 1

Viking = 1x3 and total with cards = 9

  • Deathgaze = 2
  • Anima Sicarius = 1
  • Dark PuPu = 1
  • Fat Chocobo = 2

For a team with total of 10 or 13 points, depending on if Viking moves down.

If Viking stays and Red Mage goes up (against all odds, come on, Red Mage has cult following and we all know cult heroes never get the girl popular following - you could say he's the Rush of MobiusFF) then this team just falls out of Mog Class and some tinkering would be needed: replace Deathgaze with any other shop card - all that will do is increase the turtling time to get the needed -2 to the score.

Sounds like a good challenge for two unpopular jobs.

1
TheRealCOP•

I figured Viking would see some use since he's our only Dark tank, so honestly it's not impossible he'll even have to be bumped up a tier or two after the Tower. I'm assuming he wasn't used last Tower since there were zero Dark enemies. Putting him in +1 for now kinda hedges the bets, but it's never easy to predict this sort of thing.

3
Brayenor•

I'll take the challenge!!

Edit: where do the onions stand?

1
arxipaparas•

At -15 as they should :P

1
mvdunecats•

So you could put an Onion in main and sub, 7 anti-meta tier cards, and still have enough points for Minwu or Aerith! Noice.

1
zeradragon•

probably, but your onions wouldn't be able to take a hit past a certain floor, so it is capped.

1
mvdunecats•

I smell a challenge!

1
TheRealCOP•

I'll put them at +0 for now. I'm not going lower - while it's always hilarious, I don't want to motivate people to actually run those jobs.

1
ilasfm•

Well, now you've motivated me to run onion Knight.

What tier are the light/dark ST shop cards?

1
mvdunecats•

Standard tier, which says all shop cards not otherwise noted.

2
-caelum•

its like asking to get banned bro.. all those salty people who cannot reach higher floors and see an onion on top of them, you'll be reported..

1
Return_Of_Urkel•

Will you be considering weapons in this at all? Obviously there's a big difference between a fully maxed weapon and a brand new one, and that's hard to fairly assess since the nature of weapon boosting is so variable, but to the extent of like Vanguard being fewer points than Buster Sword.

1
TheRealCOP•

I debated it, but it got too finicky, so I stopped. This isn't a "competition", but a "challenge", so it's fine if the rules are a bit slack, I feel. And "proving" that you're using unboosted weapons and such just gets too troublesome. I also wouldn't want to incentivise boosting "bad" weapons just for the challenge's sake.

Although you definitely do get cool-kid points if you're rocking Vanguard! ^^

2
Arashmin•

This also mirrors the tier challenges of FFRK - You score the same whether you have a team kitted with full Reforged gear or are just using basic 5-star (or heck, 1-star even I guess, though nobody would be so masochistic there!).

1
mvdunecats•

I'm guessing that the weapon itself might merit being in a tier in the future. Masamune, for example, is available to everyone for this tower event. But it will be like some of the cards in the higher tiers right now in future towers, since players who start after the FFVII event won't have access to it.

1
TheRealCOP•

I can see some argument for limited-time weapons to be restricted, I guess... but on the other hand, weapon boosting is a slow and painful process, so many people don't have more than a few weapons boosted into shape, and won't have the flexibility to change between them as they like. Feels kinda unfair to punish that, I feel... I'll ponder it some more.

1
Pagsrdt•

how about making floor number / deck points = total points?
make a charts where we post our own wall (free of hackers?) every tower

1
TheRealCOP•

It's not a bad thought, but I'll keep it uncomplicated for now. The main issue with the current model is that it's never easy to predict how hard the Tower will be, so floor 100 might be easy peasy, or floor 75 might already be a bloody hellhole. I'll mull it over, no promises either way ^^

1
Arashmin•

I'm liking the shape of this challenge a lot more. I'll have to balance between climbing and tiering now!

1
Hyodra•

Warrior - Lilith(+1), Yasha(+1), Hades/Carbuncle, Fat chocobo(+2)

Hades +0 Really?
Yasha +1 Seriously?

1
TheRealCOP•

Hades +0 seems fine to me, I haven't seen many use it at all lately. Yasha +1 is an oversight, clearly a +2 together with Neko. I don't think Lilith is a problem, but I'm semi-frequently proven wrong!

Also, very seriously debating that "Turtle class as it's own thing" thing :D

1
Hyodra•

You forgot how Hades + Fat chocobo dominated early towers.

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TheRealCOP•

Old metas are old metas. This is why Dancer isn't +4!

2
Hyodra•

That still puts my deck in the garland category. And I have all available cards on my 1 month alt (apart for lilith), on whom I can waste as much as I please. =D
Will try to see how far I can go with this pure auto build.

1
Hyodra•

I dont agree with 2 deck costing twice the points. This favours single deck strategies too much and its not how the game is ment to be played. I propose to count average point of the 2 decks.

1
TheRealCOP•

This is a fair complaint, and one I didn't find a good answer to. Your solution isn't bad, but mathematically speaking it's no different from halving all point values & point limits, so I don't know if it achieves much. I'm uncertain how important this is, though - again, you're very seriously making me consider just putting turtles in their own class, since "A turtle can do anything, given enough years", but if not turtling then I somewhat feel that a one-deck build that actually clears the content isn't necessarily a bad thing. I definitely see abuse cases and such, so it's not a clear thing... hard to enforce, too, since I'm (justifiably!) waiving the "Must post video of entire clear" thingy. I'll ponder it, open for more suggestions!

1
TheRealCOP•

How about "No more than 15 points per deck"? Plus minus.

1
Hyodra•

That doesnt help much since it would mean you need 5 or less point on the sub job.

My original thought is that since you place a 3x modifier for jobs, you save a lot if you dont use 2 jobs. Not really a problem with the cards.

How about 2x multiplier for 2 jobs but 3x multiplier for 1 job?

1
TheRealCOP•

Leaving the job slot entirely empty would be the same as running a Warrior, and I can't go on policing Warriors. That'd be unfair. Since deck costs are job x 3 + cards, I don't really follow your logic that the cards are less of a problem.

The main idea of restricting each deck to 15 is to prevent someone fielding a 21 points "monster" deck and one 0 point "never used lol" deck. But it's hardly perfect, and I'm unsure it's even necessary. I can't currently see other mathematically viable solutions that don't unfairly punish someone, and I'd much rather the rules be too lax than too harsh. But more thinking is needed!

1
Hyodra•

This is definitely tricky. What I meant by this system favoring single decks is that the points for jobs cost too much.

If you use a +2 job as a sub deck, thats 6 points even without any cards. 6 points is worth a lot of cards. If you sacrifice using a second deck, and put that 6 points into you main deck, you could potentially gain a lot more, since you will be using those cards all the time. You can not use both decks at the same time. This is even worse with +3 and +4 jobs.

Thats why I suggest using a different modifier for 2 decks since 2 deck doesnt mean twice the power. So using my previous numbers, two +2 jobs would be 8 points but one +2 job is 6 points, only 2 point difference. So you still gain a slight point advantage but not enough to make that much difference on your cards.

1
celegus•

Was awesome to see the last one be so popular, so good luck to everyone doing this! I personally don't play the game enough to put further restrictions on myself (usually stall out around floor 90 or so, even though I could probably go higher if I try) and was lucky enough as a f2p to draw Paladin and Noctis from the event, itching to try them out!

1
AllGamer•

LOL :D Turtle Class...

yup, I've been there before, like 30 min per fight, chopping them bit by bit with PuPus as defense, and alexander to wall, and hermes to heal, only DMG is using basic hits

1
Cannibal_Raven•

Hunter Turtle vs Omega ftw. Made those 30 minute bus rides fly by. Public transit was my key to top 1000...

1
maztema•

i suggest that garland class should be 1-7 points, and add another tier called Blank tier (0 points)

1
TheRealCOP•

I... really like it, but I'm not sure we'd get any "Blanks". Still, I'll sleep on it!

1
IJustNeedaAccount•

Tried very hard to think of a "Blank" Build without Cones or AoE (cause i don't have any at 5* yet. yet)

But wouldn't the Fast-learner cards from the shop be 0 points? seeing that it is a very unpopular card, with a 20+ levels penalty.

I'll have a 0 point (almost) ready if it was. I love being Anti-Meta and my Assassin after all

1
TheRealCOP•

Good call! Will add the Fast Learners there.

1
Andreesus•

I don't even understand the point of this if there's no reward to be had other than an empty congrats. I'm sure more people would care if there was a clear goal with reward to be had.

1
TheRealCOP•

There should be a reward, indeed, apart from a rare annual gilding! I'm currently kind of stuck waiting for the reddit bureaucracy, but assuming it all works out there will be some neatos as "prizes". Nothing mindblowing, but hopefully cool. Stay tuned ^^

1
Andreesus•

Rather curious as to what those things will be, assuming they're allowed.

1
dsaiha22•

can you send us pizza instead?

1
TheRealCOP•

I debated it, but I think it would be unintuitive and too hard to balance. Maybe once technology improves!

2

Some people just have a lot of time on their hands...

1
maztema•

there are not a better reward than a work well done

1
Andreesus•

You're free to believe that but personally I believe in there being motivation for actually gimping yourself.

Not strictly speaking about myself mind you, but I don't see people with top of the game cards just wasting their time for something like this when all they'll get will be a virtual tap on the back.

1
Hangman2k•

I don't believe this is about gimping yourself. It's about people whose best deck fits one of these categories, but they have no belief that it can work.

If you have Minwu or Unbreakable Bonds, you'd be foolish not to use them. So do that instead.

1
Andreesus•

"If you have Minwu or Unbreakable Bonds, you'd be foolish not to use them. So do that instead."

Haha, I wish I had them or Aerith. Being a baby dolphin at best means I don't get the luxury of Supreme cards.

1
mvdunecats•

Bragging rights!

1
x12862•

Seems cool, thanks for the initiative! I might participate. But in my last tower didn't climb high at all. Things could change with the Viking "turtle" this time :)

1
Fnaske50539•

Suggestion: 0 point fighters gets called Class Zero Cadets (or whatever FF Type-0 reference).

However, since Class Zero is the elite class this might be a little contradictory though... =)

1
TheRealCOP•

Someone else suggested "Blanks", now I can't choose ^^'

1
FawksB•

I'm trying to figure out why Berserker and S1C are not higher. I know this comment is buried, so I'll speak more freely. This Guard Scorpion is Light Element, first and foremost, meaning Berserker should be top tier. Paladin will be the most likely 'turtle breaker' since he can endure quite a few Tail Laser even with the pseudo Attuned Chain mechanic it has, but a strong Breaker and a Dark Attacker really is the key this time around. He doesn't turn Dark Elemented unless you can't kill him in one break.

1
TheRealCOP•

S1C is a bit of a compromise; I think a lot of people have him as their first and possibly only job, so putting him too high is kind of rough, and honestly he's just... not that strong, especially since most people would be limited to nuking with Anima Sicarius + ultimate, which only barely does more damage than a Mage and definitely less than a Samurai. Not really good at straight-up fighting the Scorpion either.

Berserker is kind of in the "unpopular even though strong" category, so it'd be interesting to see if he rises in popularity over the course of this Tower. He's definitely a strong nuker here, but whether he'll be used for more than just a nuker remains to be seen.

While we're discussing - I'm very much debating dropping Paladin and Rogue to +2. While there's no doubt they're really strong, there's just so few Light and Dark jobs right now, and making all of them inaccessible for the challenge seems kinda rough... thoughts?

That's the logic, anyways! Definitely open for debate.

1
FawksB•

Paladin and Berserker should be at +3 because they are a very potent combo for this tower. Since they don't share any elements, a Paladin/Berserker combo basically comes with Lightshift and Darkshift for free because of Job Shift, meaning you can tank and break Scorpion on Paladin, then shift into Berserker with a free Darkshift which should be plenty to finish it off.

Rogue's kinda iffy. He's gonna be a powerhouse for most of the rotational bosses, but he really doesn't bring much to the fight against Guard Scorpion in higher floors.

1
TheRealCOP•

I absolutely understand what you're saying, and I do to some degree agree. However, there's just so few Light and Dark jobs available, so making all of them heavily restricted makes the challenge too hard, I think. In particular, there's exactly two (non-Legendary) jobs that do Dark damage at all, and one of those is Viking so he doesn't really count. I'd also rather like to see Berserker now before Occultist pushes him away forever (and even Unbreakable Bonds Berserker will fade in favor of Highwind with time).

It's probably fine if the rules are too lax, especially the first time around. I'll see the results and update for next time. Might even drop Rogue to +2, but I guess Paladin stays where he is. I really do appreciate the input, though.

1
ecoico•

All dropped event cards from older events (currently none)

What do you mean by currently none and what about the Dark Moogle cards? I read somewhere that the soldiers will make an appearance in the rotating bosses, I might consider bringing some AOE debuffs to deal with them.

1
TheRealCOP•

An oversight on my part! Since the event is a bit oldish (time flies!), maybe +2, would go back to "old event cards" in +3 by next Tower.

1
Slicester•

This sounds interesting! As a veteran who had all Eggs except the previous one, this sounds really cool. This is my first time hearing about this challenge and I'm really bummed that I missed the first one. As a fully F2P player that's been getting top spots, it was honestly triggering to see the high amounts of "You can give up on actually competing in the Tower events unless you have all the power cards and Legend jobs and whatnot." I didn't really have the time during the last event, but I'm sure I can aim for a top spot again. I'd like to participate on this. However plans change and I might not be able to play as much as I want to again. For this reason, I might need to use one of the strong cards/jobs just to secure a spot for the sake of time.

You kinda touched on this, but I need further clarification. My question is that.. let's say I get to top 500 by the 3rd day as a Rogue/Paladin at Floor 150 and accumulated 30 points. At this point I feel secure for top 500 so I try to do the next floor with this challenge in mind. So I then beat Floor 151 with Ranger/Red Mage with 5 points. Does this ruin the purpose because of the Rogue/Pally combo? Am I disqualified since I climbed previously with a 30 point deck. Or it doesn't matter since the new highest cleared floor is what truly matters? Just making sure!

Thanks for this btw. This sounds really fun!

1
TheRealCOP•

No worries; you can definitely impose rules upon yourself, but for the purpose of the challenge it's enough to demonstrate that you've cleared one floor with the build you're qualifying with. It's not that it would be wrong as such to require "full Tower clears with that build", but that makes it hard to switch things up when you need to (and you might well need to!), not to mention it's almost impossible to verify. So I decided to take the relaxed approach to making the rules ^^

1
Slicester•

Ahh alright. Thanks for the clarification. Kudos to the relaxed approach and dedication to this ^^

1
Fefnil•

Question: can I only use main deck? My problem is that I don't have enough maxed cards to justify a second deck. The only thing I could put up is a deck with 4 redundant support cards like Carbuncle, Luna, Moogle, Artemis, but what would be the point?

1
TheRealCOP•

As suggested in the example, empty slots are fair, albeit not recommended! So you're allowed to run nothing in your sub deck. Do note that this will make your climb significantly more difficult~

Also, if your main deck is turtling (i.e. slowrolling, not trying to break and kill the enemy with abilities or buffed ultimates, tanking forever etc.) you automatically end up in Turtle class no matter what your points value is, because otherwise there'd probably be a lot of turtles :p

1
Fefnil•

I guess nothing is better than bad, in this case. I don't know "exactly" what setup defines you as a Turtle, but I don't think mine is. I had in mind a classic Sicarius+Bdd+Haste/Barrier/Curse. Unless healing as a WHM makes you a turtle.

1
TheRealCOP•

If you're packing at least one offensive ability (that actually can damage most of the major bosses you will face), then you're not turtling! Turtling is when you have no (usable) damaging abilities and have to kill stuff with just tap-attacks and occasional ultimates, and is super mega slow. Healing is not the same as turtling. WHM should be good to go!

1