Hives should generate victory cores that need to be transported back to the warpgate. This should greatly tie air, construction, and logistics together in a more tangible way
This should solve several problems I have with construction as well as air.
First off, this should greatly diminish the effectiveness of cheese bases that abuse geometry or flat out glitch into terrain without forcing the devs to fix every little nook and cranny. Sure they can cheese the generation of victory cores, but they won't be able to cheese getting it back to warpgate.
Secondly, it will feel less disassociated with the rest of the game. One of my issues with hives and VP in general is it's not tangible. Victory cores will make it go from "yeah so what a number went up" to "we have to stop those TR from making it back to the warpgate!", which is far more tangible and actually involves players and not some stupid Minecraft shack near the edge of the map. And it will create some very tense moments if the continent capture mechanics are worked so that you HAVE to get a victory core. It will be like the game winning goal in sports. That last part is not necessary to the idea, but worth considering.
Thirdly, provided air is the primary means of transport(I'm thinking galaxies and valks, giving an actual tradeoff of survival and speed), it will actually give air some meaning in the game. Being a good A2A pilot would have a direct relationship in capping continents. Something we are sorely lacking atm. This should also promote huge air battles as suddenly valks, galaxies, and ESFs are all given important roles in securing the VC and everyone will be after it.
Because of the current implimentation of HIVE efficiency, you generate faster the farther you are from warpgate. This creates a tradeoff of making cores faster versus being able to safely transport them back without interception. And yes, victory cores will show up on the map for all to see.
If you intercept it, you should be able to bring it back to your own warpgate and secure a victory point.
Because the vehicle continent bonuses are getting removed, this means one side will not have an air spammability advantage over another, putting air battles on a much more even playing field. This is the perfect time to start thinking about something like this.
Posted Apr 4, 2017, 7:46 PM UTC