r/factorio•
Dimingo

New world setting

Question

So, my friends and I have been talking about a new setting for our next (modded) world.

Looking at having all resources be unlimited, but the patches be very small and infrequent - being able to fit 4 miners on a patch would mean that said patch was huge.

We figure this would create a different, interesting, setup of the world which could be refreshing.

We'd also look at grabbing some of the structures from Bob's mods that increase raw resource output (crushers and whatnot), basically add ways to further increase output.

Anyone have experience with this, or just thoughts in general?

Posted May 24, 2017, 3:57 PM UTC

19
MagmaMcFryArchitect•

I don't think it's a good idea to limit yourself that much in regards to raw resources. All your production will be limited by your mining speed. Of course, with Bob's productivity modules, productivity research and high-tier miners you'll eventually get huge productivity bonuses, but it'll be a horrible slog to get to that point.

3
DimingoOP•

Yea, the early game will likely be painful.

But, part of the point of this setup would be to limit production by mining output, so that's what gives us a reason to go find more resources.

1
MagmaMcFryArchitect•

Then why do you want to make your resources unlimited?

1
DimingoOP•

Basically just want to change the way expansion works.

1
MagmaMcFryArchitect•

Because you don't like some aspects of vanilla expansion, or just for variety?

1