Matt's Campaign Ideas for the Stream
Matt put some stuff up on his twitter about the type of campaign he wants to run for the stream in August.
Here are the list of options: http://squaremans.com/Campaigns.pdf
Here is where he lets people vote for what they think is cool: https://twitter.com/mattcolville/status/877719709084336128
My vote went towards to Iron Tower, which sounds like the most interesting and atypical option of the four.
Posted Jun 22, 2017, 10:21 AM UTC
The Iron Tower is the campaign I'd most like to play a PC. A Dark and Hungry God Arises is the campaign I'd most like to DM.
Whatever he ends up running, I look forward to burglarizing it with mirthful abandon.
I think it would a fun exercise to pitch hypothetical PCs (to each other) that we would run in each campaign. Not an insane amount of detail. No stat blocks. Just a 2-3 sentence summary of Race, Class, where from and the Character point of view.
For instance, if I were running a PC in the Iron Tower: I'd run Parsifal Kell, a Human Paladin of Devotion who was once a squire set to become a Knight but his father dishonored their house and now Kell, living in exile, is forced to sell his sword. Parsifal is young and naive and believes he can atone for his father's sins by fighting for just causes. Who decides what is just?
I voted for the Iron Tower as well, and though I usually play Paladins or more mundane Knights, I think I'd switch it up for this campaign, especially since that's the route you've taken.
Edit: This ended up longer than I intended...
Welch, born Caspar Pendergast, got his nickname after neglecting to pay Capital's Thieves' Guild their take on a job. When they found out he was the one who committed the heist, they asked for money he'd already spent, plunging him into their debt; never a good place to be. They sent him on suicide missions through the city that only barely covered the interest on what they said he owed.
One such mission was to sneak into a Captain of the Iron Tower's room and make a copy of a contract they had just signed within the city walls. Welch got greedy however, and after making his copy, stuck around too long, pocketing other valuables in the room. The Captain found him, and though upset, one of his scouts didn't make it back from the last contract, and Welch had made it past his guards.
The Captain offered Welch a position in the Iron Tower which he readil took, leaving Capital the next day. It's with much reluctance and a down-turned head that Welch re-enter Capital these years later, unsure if the Thieves Guild has forgotten his debt and flight, or if it'll come back to bite him in the ass.
Keldan Venadore. Elf Swashbuckler, way past his prime. Not satisfied with the apathetic, detached lives that most elves lead, Keldan set out for adventure.
He joined the Iron Tower hoping to see the world, and his wit, charm and bluster got him out of many sticky situations. That was long ago though. Over time he's risen and fallen through the ranks, and his penchant for drugs and drink has stolen his youthful vigour.
Keldan loves the Iron Tower and still acts like that reckless youth from long ago, but knows that he can't live forever. He volunteers for dangerous missions, runs his mouth and is the last to retreat. Keldan's fought enough battles to know the only glory in mercenary work is death.