[The Dirge Begins] FF VII Megathread
#####Previous Megathread:
#####Other links:
Been a while since we had a full-fledged FF VII event! This time we'll be exploring Dirge of Cerberus, which I have never played. We do get a new character in Shelke, FF VII's third 5* support, and known throughout the sub for her LM2 and how instrumental it is for speed runs (although she won't get her LD for quite some time).
Event starts: 3 August
Event ends: 13 August
Event format: Classic/Elite
#####Rewards Highlights
- Characters: Vincent, Red XIII, Tifa, Barret, Shelke
- MC1: Vincent, Red XIII, Tifa, Barret, Shelke
- MC2: Vincent, Red XIII, Tifa, Barret, Shelke
- HoR: 1x Hero Soul, 1x MC1 Lode, 1x MC2 Lode, 1x MC3 Lode
- Abilities: None
- Record Sphere: Shelke
- Wardrobe Record: None
- Legend Sphere: Vincent, Red XIII
| Major | P | W | B | S | NE | F | I | L | E | Wi | H | D | Total |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| # | 3 | - | 8 | - | - | 5 | 1 | 1 | 2 | - | - | 5 | 25 |
| Crystal | P | W | B | S | NE | F | I | L | E | Wi | H | D | Total |
| # | 1 | - | 1 | - | - | 1 | - | 1 | - | 1 | - | 1 | 6 |
Below stats are for Elite dungeons.
#####01: Raid on Kalm
| Boss | HP | Status Vuln. |
|---|---|---|
| Dragonfly | 32,000 | None |
Target Score:
- Defeat the Dragonfly without being KO’d.
Notes:
- Dragonfly has FARAWAY STATUS, so don't be silly and try to solo it with someone incapable of ranged attacks.
#####02: Deadly Battle on Desecrated Ground
| Boss | HP | Status Vuln. |
|---|---|---|
| Pegasus Riders | 12,085 | None |
Target Score:
- Defeat the Pegasus Riders without being KO'ed.
Notes:
- You'll have to fight three waves here, consisting of 2/2/1 Pegasus Rider(s).
#####03: On the Edge, Embraced by Silence
| Boss | HP | Status Vuln. |
|---|---|---|
| Heavy Soldier | 72,602 | None |
| DG Soldier | 13,890 | None |
Target Score:
- Defeat the bosses without being KO’d.
Notes:
- You'll face the Heavy Soldier and two DG Soldiers - you only need to defeat Heavy Soldier to end the battle.
#####04: A Girl Named Shelke 56 STAM (18/18/19)
| Boss | HP | Status Vuln. |
|---|---|---|
| Shelke | 106,489 | None |
Target Score:
- Defeat Shelke without being KO’d.
Notes:
- CID MISSION: Complete A Girl Named Shelke (Classic) with a party consisting of FF VII characters which must include Vincent!! Note this is the classic stage and Vincent is required.
#####05: Azul the Cerulean 58 STAM (19/19/20)
| Boss | HP | Status Vuln. | Break Resist |
|---|---|---|---|
| Azul | 130,109 | None | All |
Target Score:
- Defeat Azul without being KO’d.
Battle of Church Square (+)
40 STAM (20/20)
Target Score Summary: Attack
| Round 1 | HP | Status Vuln. | Break Resist |
|---|---|---|---|
| Dragonfly | 129,670 | None | All |
Target Scores:
- Defeat the Dragonfly without being KO'ed.
- Lower the Dragonfly's Attack.
Note(s):
- Remember that Dragonfly has faraway status, so bring ranged abilities/magic to this fight. Everything here is physical based, so leave Shellga at home.
| Round 2 | HP | Status Vuln. | Break Resist |
|---|---|---|---|
| Crimson Hound | 80,488 | None | All |
| Guard Hound | 22,997 | None | All |
Target Scores:
- Defeat the Crimson Hound without being KO'ed.
- Lower the Crimson Hound's Attack.
Note(s):
- Again, another 100% physical fight, The Guard Hounds will respawn and you only need to defeat Crimson Hound to end the battle, so focus fire your abilities/SB's.
Darting Around the Wilderness (++)
20 STAM
| Boss | HP | Status Vuln. | Break Resist |
|---|---|---|---|
| Pegasus Riders | 36,000 | None | All |
Target Scores:
- Lower a Pegasus Rider's Attack.
- Lower a Pegasus Rider's Defense.
- Lower a Pegasus Rider's Resistance.
Note(s):
- Same fight as before with souped up stats. 100% physical, and 3 waves of 2/2/1 Pegasus Rider(s).
Heavy Soldier (+++)
40 STAM
| Boss | HP | Status Vuln. | Break Resist |
|---|---|---|---|
| Heavy Soldier | 149,627 | None | All |
| DG Soldier | 29,277 | None | All |
Target Scores:
- Lower the Heavy Soldier's Attack.
- Lower the Heavy Soldier's Defense.
- Lower the Heavy Soldier's Resistance.
Note(s):
- Again, souped up stats from a previous fight... noticing a trend? 100% physical, and only need to defeat Heavy Soldier to end the battle.
####[BONUS BATTLES]
Pack Beasts (Ultimate)
(60 STAM)
| Boss | HP | Status Vuln. | Break Resist |
|---|---|---|---|
| Crimson Hound | 200,000 | None (including Interrupt) | All |
| Guard Hound | 44,000 | None (including Interrupt) | All |
Target Scores:
- Lower the Crimson Hound's Attack.
- Lower the Crimson Hound's Defense.
- Lower the Crimson Hound's Resistance.
Note(s):
- You'll face the Crimson Hound, accompanied by three Guard Hounds (but you only need to defeat Crimson Hound to end the battle). The Guard Hounds will respawn a couple of turns after you defeat them.
- As is the theme with this event, everything here is 100% physical based - leave Shellga at home.
- All except one of the Guard Hounds' moves can be tauntilated. Crimson uses mixed PHY and NAT (as well as AoE attacks).
- Overall, a very simple Ultimate with a paltry amount of HP. Just blow him up.
Azul's Threat (Ultimate ++)
(1 STAM)
| Boss | HP | Status Vuln. | Break Resist |
|---|---|---|---|
| Azul | 350,000 | None (including Interrupt) | All |
#####Elemental Vulnerabilities (> 20% HP):
| Fire | Ice | Lightning | Earth | Wind | Water | Holy | Dark | Poison |
|---|---|---|---|---|---|---|---|---|
| 90% | 90% | 90% | 90% | 90% | 90% | 90% | 90% | 90% |
#####Elemental Vulnerabilities (< 20% HP):
| Fire | Ice | Lightning | Earth | Wind | Water | Holy | Dark | Poison |
|---|---|---|---|---|---|---|---|---|
| 30% | 30% | 30% | 30% | 30% | 30% | 30% | 30% | 30% |
Target Scores:
- Lower Azul's Attack.
- Lower Azul's Defense.
- Lower Azul's Resistance.
Note(s):
- Again, another 100% physical fight - leave Shellga/MBD at home.
- Azul has mixed ST and AoE physical attacks, and his most dangerous attacks are ranged, so keep that in mind).
- In the fight, there are three explosive barrels (which I assume has to do with the proper fight in Dirge of Cerberus). If you defeat a barrel, it will do ~75K damage to Azul and cause him to take 10% more damage from fire attacks. However, the barrel has 108K health, so kind of counterproductive... I'd just ignore them and go with heavy ST attacks on Azul.
- Note that Azul has slight Omni-resist which ramps up considerably when below 20% HP, so if you are looking to time an en-element OSB, make sure you do it before the 20% mark.
- CID MISSION: Complete Azul's Threat (Ultimate++) in a party of FF VII heroes only! Given the 100% physical focus on this fight, Yuffie is a good choice her for Mug Bloodlust for the additional debuff, especially against Azul's defense piercing attack. Other than that, the 100% physical nature means you have more ability slots to play with here - overall, a fairly easy CM.
Shelke the Transparent (Apocalypse +)
(1 STAM)
| Boss | HP | Status Vuln. | Break Resist |
|---|---|---|---|
| Shelke | 450,000 | None | All |
#####Elemental Vulnerabilities (> 70% HP (A+) or > 80% HP (JS)):
| Fire | Ice | Lightning | Earth | Wind | Water | Holy | Dark | Poison |
|---|---|---|---|---|---|---|---|---|
| 30% | 30% | 30% | 30% | 30% | 30% | 30% | 30% | 30% |
#####Elemental Vulnerabilities (40%<x<70% HP (A+) or 50%<x<80% (JS)):
| Fire | Ice | Lightning | Earth | Wind | Water | Holy | Dark | Poison |
|---|---|---|---|---|---|---|---|---|
| 40% | 40% | 40% | 40% | 40% | 40% | 40% | 40% | 40% |
#####Elemental Vulnerabilities (< 40% (A+) or < 50% (JS)):
| Fire | Ice | Lightning | Earth | Wind | Water | Holy | Dark | Poison |
|---|---|---|---|---|---|---|---|---|
| 50% | 50% | 50% | 50% | 50% | 50% | 50% | 50% | 50% |
Target Scores:
- Lower Shelke's Attack.
- Lower Shelke's Defense.
- Lower Shelke's Resistance.
Note(s):
- Again, this is another 100% physical fight. Shelke also has Omni-resist, and she takes slightly more damage as she gets weaker - note the different % HP totals for both A+ and JS.
- At each phase transition (70% and 40% for A+), similar to our last A+ battle against Edea, Shelke will use Countertek (AoE Regular Dispel). Make sure to refresh Protect and Haste after she uses it!
- Note she has a 10/20/30% chance to counter physical attacks with a fairly strong ST physical attack of her own. None of her attacks are ranged either, so back-row characters here will help to cut down on damage.
- Not really much else to say - besides for the Dispel, fairly standard fight.
- Jump Start Notes: Except for the different HP thresholds for entering weak/very weak (which does change when Shelke uses Dispel), same fight as the A+.
####[D220 Multiplayer]
| Boss | HP | Status Vuln. | Break Resist |
|---|---|---|---|
| Crimson Hound | 886,298 | None (including Interrupt) | All |
| Guard Hound | 77,070 | None (including Interrupt) | All |
#####Elemental Vulnerabilities (Crimson Hound):
| Fire | Ice | Lightning | Earth | Wind | Water | Holy | Dark | Poison |
|---|---|---|---|---|---|---|---|---|
| 150% | 50% | 50% | 50% | 50% | 50% |
#####Elemental Vulnerabilities (Guard Hound):
| Fire | Ice | Lightning | Earth | Wind | Water | Holy | Dark | Poison |
|---|---|---|---|---|---|---|---|---|
| 150% |
Target Scores:
- Defeat Crimson Hound with at least 4 or more heroes not KO'ed.
- Lower Crimson Hound's Attack.
- Lower Crimson Hound's Defense.
Notes:
- This is a 100% physical fight, so no need for Shellga/MBD.
- Both the Crimson and Guard Hound's attacks have been beefed up - Crimson Hound now multiple AoE attacks, as well as a front row attack which has a small chance to inflict paralyze. Definitely slot Ultra Cure on your healer.
- The Guard Hound also has the same Front Row AoE paralyze attack, as well as an AoE attack which can inflict interrupt.
- These guys hit really hard! Definitely bring max physical mitigation/breaks, your front row characters are quite vulnerable in this fight, which is unavoidable in MP.
- Killing the Guard Hounds will give you a couple turns as a breather - just remember to debuff them again when they respawn.
For full rewards, featured relics, boss stats, videos and tips/strategies, please visit the guide at http://ffrk.kongbakpao.com/event-124/
If you spot any mistakes or have suggestions on how to improve the quality of my guides, feel free to comment here and I'll do my best to address them ASAP!
Posted Jul 31, 2017, 2:28 PM UTC · edited