Some Observations on Targeting Preference.
I did some testing for a recent thread on whether weapon mounts target individually or together.
Some of it is pretty common knowledge (plasma like to shoot things with no shields), but some of it I found surprising and goes against what I've seen other people say.
TL;DR
All mounts, including Strike Craft and Torpedoes, other than XL appear to fire upon the same target unless that target is out of range of the mount, in which case the lower range mount will select a separate target based on the targeting preference of the rest of the ship.
Test scenario: A battleship or cruiser was outfitted with a range of mounts and pitted against three battleships, two with shields one without.
6 Large Disruptor/Plasma Battleships.
1 Disruptor, 5 Plasma - Shoots at thing with no shields until dead.
2 Disruptor, 4 Plasma - Shoots at thing with shields until dead.
3 Disruptor, 3 Plasma - Shoots at thing with shield until shields are down, then switched to another target with shields.
All mounts fire upon the same target, the target is chosen as a result of the combined ‘preference’ of all mounts. It also appears that the increased ‘stickiness’ that came with 1.8 isn’t sticky enough to make a lot of disruptors keep a target once shields are down.
XL Battleships.
Tachyon, KA, Plasma - All target battleship with no shields.
Tachyon, KA, Plasma, Disruptor - Tachyon fires at ship with no shields, everything else fires at ship with shields. After the shields went down the Tachyon switched target.
Giga Cannon, 4 Plasma - Giga picked a shielded target, Plasma picked an unshielded target. Giga did not switch target after shields were down.
XL mounts can pick different targets from the other mounts. Giga cannon is more ‘sticky’ than it used to be.
Torpedoes/Plasma Cruisers.
3 Energy Torpedo and 2 Energy Torpedo setups (rest small/medium plasma) both chose a target with shields and switched target once the shields were down.
1 Energy Torpedo, 2S Plasma, 3M Plasma picked a target with shields and mostly stuck to that target, sometimes would switch targets after doing significant hull damage.
3 Devastator Torpedo steps picked targets with shields and would not switch targets, unless the rest of the mounts were Disruptors which would cause a change in target after shields were stripped.
Again all mounts fire on the same target. It is difficult to make E-Torps keep the same target after removing the targets shields.
Strike Craft Cruisers.
Bomber/Fighter, 3x M Plasma - Strike Craft and Plasma targeted the battleship with no shields.
Bomber/Fighter, 3x M Gauss - Strike Craft and Gauss targeted the battleship with shields, both switched target after stripping shields.
Surprisingly, strike craft targets seem to be determined by the rest of the mounts.
Battleships with different sized mounts.
A variety of iterations of 2 small, 2 medium, and 2 large were tested, e.g. 2x S Disruptor, 2x M Plasma, 2x L Laser or 2x S Disruptor, 4x L Plasma.
In all designed tests all mounts picked the same target. This continued to be the case against mixed fleets of different ship sizes!
In the two examples above shielded ships were targeted and the targets were kept after shields were stripped.
Test Scenario: A battleship equipped with varying mounts vs. 4 battleships, 2 with Giga Cannons, one with shields one without and 2 with small Laser, one with shields and one without.
By equipping the ‘target’ battleships with weapons of different sizes we can dictate the range at which engagements occur.
1 KA, 1 small Plasma - KA targeted the long-range ship equipped with Giga Cannon and Shields, Plasma targeted the short range ship equipped with laser and shields.
1 Bomber, 1 small Laser - Bombers targeted the long-range ship equipped with Giga Cannon and Shields, laser targeted the short range ship equipped with laser and shields.
Mounts will choose a separate target due to range restrictions, though it appears that the target preference of the ship is kept, i.e. the small Plasma attacked a target with shields although there was a target without shields in range.
Shortfalls.
These are models and as such behaviour during in-game fleet battles may vary. Some odd behaviour was observed against fleets containing a variety of ship sizes. One test saw a preference to strip the shields of a destroyer and then target a cruiser followed by a battleship before finishing off the destroyer.
The battleship without shields was equipped with full armor. While including a ship without shields or armour in the tests didn't appear to change the results, it is possible that some of the targeting preferences were a result of armour rather than shields.
I haven't looked at whether a low-range mount will switch to the target of the longer-range mounts once it comes within range.
Posted Oct 23, 2017, 10:59 AM UTC · edited
Does the ship AI not also play a part in their behavior?
They definitely play a part in whether the ship rushes up or hangs back. When it comes to target preference I'm not sure, they could do. I only tested Battleships and Cruisers as they give access to all mount types.
Would be interesting to see if a large/medium/small mount on a Destroyer has a different preference than the same large/medium/small mount on a Cruiser or Battleship.
Would also be interesting to see if the preference smaller mounts have for smaller ships is a size thing or a accuracy/tracking-evasion thing.
From what I've read L-slot Destroyers with KA shoot down shields and then swap targets, which could make them invaluable against Shield-heavy empires/crises.
1.8 Reduced the tendency of weapons to switch targets after shooting down shields, so that may not be as true as it used to be. I'll try to test it later.
In tests with 6 KA Battleships I didn't see much target switching after shields were taken down, so it would be very interesting if KA Destroyers did switch targets.edit - KA Destroyers still seem to switch targets after stripping shields, even when also equipped with a medium plasma, but sometimes erratically. Couldn't reproduce the results of 6 KA Battleships keeping the same target after stripping shields. KAs on Tachyon 4L KA Battleships do keep target after stripping shields, though.
Actually that behaviour makes them useless.