Stable Ranching Size?
Anybody know what the ideal size is? I dropped all my hatches into a tiny stable and now they're pissed cause they're too crowded. Anybody figure out how many squares these things need?
Thanks!
Edit: Figured it out. Going to leave this here for anyone else though in case they come looking. Currently its 12 tiles per creature, so a 96 tile stable (max size) would be 8 creatures only (ugh).
Posted Mar 22, 2018, 12:35 AM UTC · edited
It seems the reproduction rate is lowered a lot too. 7% when happy. Looks like it's not gonna be worth it
Yeah, works out to like 8 hatch farm produces enough food to sustain 1.5 dupes. Blah. I'm just hoping getting them all groomed will up the coal production rate a lot more again.
So here's the deal, overcrowding matters when you're trying to get them to reproduce. Doesn't matter if you just want unlimited coal-poop. I have two chambers for my Slicksters - repro and oil excretion. The latter chamber is up to something like 8 slicksters and yeah, they're all wild and overcrowded but boy do they squeeze out a lotta oil. Don't even have a grooming station - only a drop off point like the old slickster setups
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On that note, it seems like the bugfix for the slicksters kind of worked - they will inhale to keep themselves alive, but I sometimes get calorie warnings and they hover at a little over 300 kCal max so either I need to re-seed my world or they need to adjust kCal for CO2 ingestion.
I dunno. The fact of the matter is that they still produce a gram of coal for every gram of food - so if their kcals consumed goes up significantly when they're domesticated there should also be a corresponding increase in the amount of coal produced. Right?