What are /r/CPB's thoughts on Lockdown?

I was a big fan of Zone Control in D1, and this reads like a truly competitive version of that, but I haven't had a chance to play it. r/DTG seems pretty split on it, but I don't necessarily trust their opinions on PvP. I won't have a chance to play it until tomorrow, but it seems like this place is a great community to accurately judge the game mode. So what are your thoughts?

Posted Jul 28, 2018, 3:02 PM UTC

711
chimericnotion•

I only got 5 matches in when it went live on Thursday and have been away from console (and will be until Monday), but I absolutely adore the more. 4v4 control with radar and a triple cap round win condition is great and I want it in rotation immediately.

You rewarded for good map knowledge, good movement, and good positioning. Death hurts, but spawning in and teact to the board feels much more substantial that the semi-perma death of Countdown and the "rush back to the crew" or survival. Power spawns being the same as control works surprisingly well. Best of 5 makes the match time at a good sweet stop over the somewhat overdrawn times of other modes.

Lockdown takes the best part of Zone Control and adds a cool secondary win condition that you can leverage depending on how individual skirmishes fallout. Lots of fun. Hope it becomes a trials mode because I am having lots of fun just solo queuing and I can't imagine the intensity of a full coordinated team holding two zones and collapsing on the third for the win.

9
Word2yamother123•

Personally it’s all I’ve played since they released it. I duo quod it 30ish Times, won about 20 of them. It’s the fastest paced game mode since D1 rumble imo. The point of the game is to wipe the other team and triple cap..that’s it. If you try to just slay or try to just group up like you normally would in comp/trials, you will lose very quickly. If you enjoy running around and getting map control, while having a bunch of 1v1 fights, you’re gunna love it. The amount of 1s i get in a match is so high. If you’re running into 3 or 4 people while pushing, you need to run away and cap the other two zones. Great game mode.

8
_absentiaOP•

Could you see it working well in the Comp playlist?

2
Word2yamother123•

Absolutely. It’s fantastic. Great change of pace for that playlist

3
_absentiaOP•

It needs something to shake it up, that's for sure. I love Countdown but that's apparently a minority opinion, and Survival has gotten kinda stale.

1
Taki-Ku•

I haven't played it yet but this sounds like my dream game mode. I've always wanted a mode like control but with more pressure to split up and make a pseudo strategic competitions where defense, positioning, and extension is key, and it's not just team shooting.

1
Word2yamother123•

That’s literally all there is to this game mode. You do get into a lot of 1v1s which is also extremely fun imo

1
chbaker801•

I have mixed feelings on it. It's fun and I like that it forces people to play the zones, but think it needs a couple tweaks. First, I think there needs to be a way to save the round after the 3rd zone is capped. Maybe give 10 seconds to get a zone back. Out of the matches I played, only 1 round ever made it to 100%. Second, and this could offset the need for the first, is to either make it 6v6 or decrease the respawn timer. That may make it more challenging to get that 3rd zone so full rounds could happen.

8
AdrianChm•

Have an upvote to counter the idiots that downvoted you for just having an opinion.

6
jasonmgood•

I love it. It breaks people up. It’s great for the lone wolf play style.

2
Julamipol88•

i didnt like it*, teammates never played the obj

1