Rework on ultimates for older jobs
With the latest update in GL/KR/TW, many ultimates have received some extra effects and better stats (detailed bellow). Credits to Shiro's thread, u/KTver8 for some loosy google translation explanation and, of course, Altema
All Updated stats and effects are shown in bold text
#Warriors
| JOB | ATTACK +% | BREAK +% | ADDITIONALS EFFECTS |
|---|---|---|---|
| Onion Knight | 900% → 1500% | 300% → 500% | Lesser Brave |
| Warrior | 990% → 2000% | 360% → 700% | Debarrier + Brave |
| Knight | 1200% → 2000% | 400% → 700% | Wall + Barrier |
| Dark Knight | 1200% → 2000% | 400% → 700% | Snipe + Drain |
| Samurai | 1600% → 2400% | 200% → 300% | Warrior Trance + Berserk, Lesser Haste |
| Dragoon | 1000% → 1700% | 600% → 1100% | Unguard + Debarrier, Prismatic Shift |
| Ace Striker | 1500% → 2100% | 300% → 600% | Snipe + Haste |
| Mythic Knight | 1600% → 2000% | 50% → 800% | Faith + Boost, Prismatic Shift |
| Paladin | 900% → 1400% | 800% → 1300% | Warrior Trance + Barrier, Regen |
| SOLDIER 1st Class | 1100% → 1800% | 200% → 900% | Warrior Trance + Dispel, Snipe |
| Berserker | 900% → 1400% | 800% → 1300% | Debarrier, Debrave + Drain, Berserk |
| Heretical Knight | 900% → 1400% | 800% → 1300% | Debarrier + Drain, Curse |
#Mages
| JOB | ATTACK +% | BREAK +% | ADDITIONALS EFFECTS |
|---|---|---|---|
| Apprentice Mage | 1000% → 1650% | 250% → 350% | Lesser Faith |
| Mage | 1100% → 2200% | 250% → 500% | Snipe + Faith |
| White Mage | 300% → 1000% | 200% → 800% | Barrier + Regen |
| Black Mage | 1300% → 2200% | 300% → 500% | Curse + Bio |
| Red Mage | 1800% → 2400% | 180% → 300% | Mage Trance + Faith, Lesser Haste |
| Scholar | 300% → 1000% | 800% → 1800% | Debarrier + Weaken, Prismatic Shift |
| Mythic Sage | 1600% → 1900% | 50% → 800% | Faith + Boost, Prismatic Shift |
| Devout | 900% → 1400% | 800% → 1300% | Mage Trance + Wall, Regen, Unguard |
| Occultist | 900% → 1400% | 800% → 1300% | Faith + Boost, Debarrier, Weaken |
#Rangers
| JOB | ATTACK +% | BREAK +% | ADDITIONALS EFFECTS |
|---|---|---|---|
| Neophyte Ranger | 800% → 1400% | 360% → 600% | Lesser Boost |
| Ranger | 800% → 1650% | 400% → 1050% | Break Defense Down + Boost |
| Hunter | 1000% → 1700% | 450% → 1300% | Boost + Snipe |
| Thief | 1000% → 1700% | 450% → 1300% | Critical Resist Down + Stun |
| Assassin | 1500% → 2600% | 300% → 400% | Ranger Trance + Boost, Lesser Haste |
| Dancer | 800% → 1400% | 800% → 1400% | Snipe + Haste, Prismatic Shift |
| Mythic Ninja | 1600% → 1800% | 50% → 1000% | Faith + Boost, Prismatic Shift |
| Viking | 1000% → 1500% | 1000% → 1500% | Ranger Trance + Drain, Snipe |
| Rogue | 1000% → 1500% | 1000% → 1500% | Snipe + Stun, Haste, Debarrier |
Posted Jul 31, 2018, 1:22 PM UTC · edited
Wow this actually happened after all! Maybe some people will be able to pull 1-2 more loops in EW1 before the change now due to stronger and deck compressing ultis!!