SwiftStepStomp
u/SwiftStepStomp
Foreword:
Written as a companion piece to the wiki and megathread, this serves as compendium of my own knowledge and expertise across 156 Endless War clears and well over a dozen top 500 tower finishes with the sole mission of helping other players before Endless War 1 leaves Palamecia forever.
General Tips
Optimizing CP:
- If breaking: magic CP are almost always the best choice. The more yellow damage, the better.
- If tanking: resist CP are the way to go. The closer to 70% resist, the better.
- Many jobs with Halls of Fame will benefit the most from magic CP anyway due to their extremely high elemental enhance (i.e. Soldier First Class).
- Special CP can make all the differe
To those who just enjoy piling as high of a score as possible, not for the rewards, but for fun:
Exiles Bridge: Arrivals in the top-right seems to be the best node (someone correct me if I'm wrong, of course) for most abilities with multistrike overkill attached. You've got five waves with four enemies and plenty of opportunities to make liberal use of the Commando paradigm. Obviously you've only got three charges to work with, but if your stock of phoenix down is high, you can let yourself get K.O.ed to reset them all back to 3/3/3.
The drive wheel: that little tri-color array in the corner of your screen. But have you been using it correctly, or have you inadvertently been handicapping yourself without knowing it? It might seem as simple as driving away the elements you don't want, and using the elements that you do. However, there is a bit more nuance to the mechanic than that.
How the drive wheel works
It's all probability.
Let's talk about your opening hand of elements. Assume that you're only using the dark element, and you have two others that are effectively garbage for the entirety of the fight. You have three dark orbs, five earth orbs, and eight water orbs to start with. How do you deal with this? Well
I've started to keep a more watchful eye as I've done my tower climbing, paying attention to and cataloging. Aside from catching blatantly suspect decks, I've started looking at battle scores too, since those exist independently of any other strategy for high scoring. I don't really know why I didn't think of this sooner, and I hope you all are doing the same. Here's an example of some impossible figures to obtain, using what I am supposing to be the top legitimate spots: http://i.imgur.com/YAqMI4g.png
Lastly, I've been sending my screenshots to the Facebook page. Is this the best channel to go through?
Can someone confirm whether this drops in Gigantuar Terrace, and share which node if it does? I'm not having much luck on my own. I'd appreciate it.
Yeah, we get it. It's a powerful card. But right now, the only job that can actually use it without rainbow orb shenanigans is Devout. We get that you want to show it off, but please. Devout's multiplayer role is support. Please do not use all of your actions trying to DPS when you should be trying to draw life orbs. I've already been a part of several runs where my teammates have died because they aren't being healed or properly supported.
Is haste up? How about barrier? What about your tertiary support card like KotR, Faith, Snipe, Regen or whatever? Is orb generation covered for the round? Yes? Okay, now you can pew pew. Owning the best card in the game is no excuse for poor play. You sh




