Eve Online Refugees

unrelated to star citizen

[removed]

Posted Sep 6, 2018, 10:10 PM UTC

024
tom5598•

as of now you shouldn't, check back later (1-2 years)

17
yomancs•

Haha this guy gets it

3
haiiid2The Hurston Apprentice •

if you were excited for a buggy 10 frame mess with not much going for it in the current patch then you'd have your dream game

otherwise you've come to be disappointed. try again by 3.3 if all goes well (this mid october)

4
Ju1ian_De1phiki•

What are your PC specs? I haven't had any problems getting a consistent 40-60 fps (depending on environment and number of objects) and my friends have all been similar with variable hardware. I'm running:

Ryzen 2700x

32GB DDR4 3200 CL14

Samsung EVO 1TB

AMD Vega 64

​

I have friends running on 3 gen old Intel CPUs and Nvidia 980 or roughly equivalent getting about the same peformance, so as long as you have enough memory and are running on a SSD (NVMe recommended) you should have a very playable framerate.

1
godsvoidRear Admiral•

I disagree, FPS is around 19-45 for me. Lows in the 7 and highs in the 120+ (sadly the lower end is more prominent than those sweet 60+ FPS).

I'm running:
i7-6850k @ 4.2Ghz base
64GB 3200
M.2 Crucial 1TB
1080 not TI

1
Ju1ian_De1phiki•

Just curious, but on what basis do you disagree? Have you seen my friends or myself playing on SC at home? You can't really disagree with what they are experiencing, but you can say 'that's not what I'm observing' and help to diagnose the reason that is the case. I'm sorry you're not getting the performance you were hoping for, but my friends and I play with solid framerates on fully populated servers in solo and multicrew ships. I wonder what your bottleneck is...I'm not trying to be an ass, I'm legitimately perplexed.

1
godsvoidRear Admiral•

I doubt I have a bottleneck.
Single core performance is maxed at 4.6Ghz. CPU is never above 60c, GPU is never above 80c
HD is clocked at more than 2GB/s

I probably had the great luck to mostly get connected to high load servers :)
Just want to add that when you get those 60+ FPS it feels glorious (maybe 2 ro 3 hours playtime in 3.x all combined) but mostly it hovers around 32FPS

1
freedomMA7•

like, theres stuff to do, pretty visuals, but the real meaty gameplay is coming within the next year or two. For now we have combat, trading, mining. Don't go all in unless you are sure you understand that this is a alpha and very much unfinished.

4
ConsumeLettuceAegis•

Based on current build or with intended features? That's an important detail.

3
MrHerpDerp•

If I said I wanted a game

Come back later.

3
Sea_Hutch•

Not at all, at the moment. While the game certainly looks pretty and you can busy yourself with missions for several hours if you'd like there's certainly nothing of depth. And without an actual planned delivery date for many of the features that would make the game more complete (and a history of dates being shifted dramatically) you're better off waiting and saving your money to see where things go.

2
SkormfuseRawr•

When SC launches it intends to be a immersive game with consequences.

but with that it isn't trying to be EVE 2.0 so power/control is taken away from the players in relation to most things.

2
m0nk3ytal3•

Critical thought? I didn't play that game much but didn't you just download skills into your game brain and point and click? Also why you think eve is done for?

1
Ensign-RickyEnsign•
2
WikiTextBot•

Black Desert Online

Black Desert Online (Korean: 검은사막) is a sandbox-oriented massively multiplayer online role-playing game by Korean video game developer Pearl Abyss. The game has been in development since 2010, and entered closed beta testing (CBT) in October 2013. Black Desert Online uses Pearl Abyss' own "Black Desert" engine specifically created to handle the fast rendering required for its seamless world and large-scale castle sieges. It was released in Korea in 2014, Japan and Russia in 2015, North America and Europe in 2016, South America, Turkey, Middle-East North Africa (MENA) in 2017 and South East Asia in 2018.


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2
Pie_Is_Better•

A bit hyperbolic to say it’s dead though, of course.

2
Ensign-RickyEnsign•

Quite hyperbolic indeed. Whether it becomes pay to win or not, EVE is still technically more of a game than Star Citizen is at the moment.

1
Pie_Is_Better•

And they aren't saying they are going to shut it down, lay everyone off and move production to in house, or immediately change all the polices. Any of that could happen, but it could have happened even without a buy out.

2
Liudeius•

Optimistic.

That's all stuff we hope to see in SC, but it's not in the current game.

Players will be able to:

  • Coordinate with tens of players to control big ships.
  • Use C&C features to command fleet movements.
  • Play logistics. Repair, refueling, rearming, medical, plan fleet movements (bigger ships have to take different paths).
  • Build outposts (mines, farms, bases), either on purchased land (partially defended by the UEE) or on the frontier (only defended by you and your org).
  • Control starbases and factories.
  • Salvage and control super capitals (Bengal, Pegasus), our "titans", which will need to be guarded 24/7 or they'll be stolen.

And all of it will have high loss potential. Most org warfare will probably take place in areas which insurance won't cover (besides ship hull insurance). So that outpost could be permanently destroyed or that Bengal lost to an enemy.

But that's all far off with the current state of SC.
We'd be lucky to have all of that within 5 years.

1
Brumas•

For your enjoyment, now is not the time yet. If you are intrigued by it and believe in the potential that this game can offer you can get the cheapest package now to test the alpha now. We could always use more people in the community to voice their thoughts in this games development, good and bad.

1
PanDariusKairos•

Star Cituzen is everything you've ever wanted in a spacesim and then some.

1
Bluegobln•

Right now Star Citizen is a very rewarding little mini-game with some fun to be had and some AMAZING screenshots and visual effects to be seen. The development however, CIG the company making the game, is very much producing new content all the time. Every week we get multiple videos, every few months we get updates sometimes really good ones, and its fun to be a part of a community that wants to see this game become "the dream game" that we all want it to be.

Star Citizen will probably be an amazing game at some point, but right now its half amazing, half very promising future. It will get there eventually but we've got to wait.

If you're looking for something now, its not going to be enough for you I'm afraid. It depends on how into it you get with community events and playing in the existing, fairly limited, PU.

Watch some live streams, that's a great way to recognize what kinds of things people get up to when they've played a lot of the game. You'll easily find plenty to do on the short term, but after many hours? You'll want to know whether you'll still be interested by that point.

Or you can do like me, take it slow, just play a little here and there, and enjoy other games in the meantime while you let Star Citizen cultivate gameplay for your future enjoyment.

0