r/SCUMgame•
2ndlevel

Down to 9,900 concurrent players only 2 weeks after launch. This is rough.

discussion

I wish this had stayed in development for one more month before release, or dropped in the Christmas season.

The game launched so strong and had good traction from youtubers and streamers, but I feel like we might have another Radical Heights on our hands. One wave of sales isn't enough to sustain a title this ambitious, and what I've already played of it just feels like a slightly more stable DayZ without bringing a whole lot of fresh ideas to the table that Arma 2 mods didn't already do with better gunplay.

I really hope that Gamepires can turn this around and flesh out the deathmatches, shooting mechanics, and performance issues. I've always wanted survival games like these to succeed.

Posted Sep 13, 2018, 6:40 AM UTC · edited

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