r/EDH•
coldermoss

Mardu Pot-Stirring ft. Mathas Fiend Seeker

DECK HELP

Decklist: https://tappedout.net/mtg-decks/mathas-the-pot-stirrer/?cb=1538152080

Commander: Mathas, Fiend Seeker

Meta Power Level: Mostly competitive casual, with a few folks running extra-optimized lists

Examples: [[Lord Windgrace]], [[Sechiro]], [[The Locust God]]

This is a budgetish politics deck, combining a few group hug and pillowfort elements with curses to encourage other players to beat the crap out of each other and not me.

Ideally, the plan is to start by making small encouragements for the other players to focus on each other instead of me by using [[Mathas, Fiend Seeker]] in conjunction with roaming removal cards such as [[Starke of Rath]] and [[Necrotic Plague]] and some of the cheaper "target maker" cards like [[Curse of Opulence]] and [[Crown of Doom]].

As the game progresses to mid-game, I'll start putting a little more pressure on by forcing players to attack, and hopefully directing them away from me with armies made with my token creators like [[Ajani's Chosen]].

At late game, hopefully I'll have enough resources to just brute force down whoever is left standing. I'm certain win conditions are the weakest part of the deck.

I'm looking for cards under $5 that would support the theme of encouraging other players to attack and otherwise play against each other. Should I add more cards like [[Hunted Dragon]], [[Hunted Troll]] that give other players fodder? Should I add more good stuff? Do I need more creatures? Also, I think that [[Patron of the Kitsune]] might have a place in this deck, but I don't have much of a way to weaponize lifegain as that's not the focus of the deck.

Thanks!

Posted Sep 28, 2018, 4:33 PM UTC

524
LiquidBarleyBrewer of Bad Decks and Good Beer•

If you're going for a "make my opponents kill each other" strategy, be very careful. And more importantly, be subtle.

Anything too heavy-handed is likely to make your opponents gang up on you rather than take each other out. You're not playing against idiots.

If you force your opponents to attack one another, they'll be shitty with you. If you reward your opponents for attacking one another, they'll be much more likely to do what you want.

2
coldermossOP•

Yep! That's why I'm pretty light on forced attack effects. Those are for later in the game.

1
LiquidBarleyBrewer of Bad Decks and Good Beer•

Just make sure you wreck someone with a Sunforger.

It takes the piss out of most amateurs.

1
coldermossOP•

I have a Sunforger but I wasn't sure it was worth a spot in the deck, just by glancing at the number of red and white instants and sorceries I have.

1
crazy-carl•

Sunforger hits 1/10th of your deck. Seems good to me. You can also play things like [Wear//Tear] and like, [Unmake].

2
ltdontknowTatyova, Benthic Druid•

I had a similar idea, although I haven't tested the deck. I was using [[Najeela, the Blade-Blossom]] for five color access as well as her ability to grant ANYONE extra combat steps... http://tappedout.net/mtg-decks/najeela-arms-dealer/

2
MTGCardFetcher•

Najeela, the Blade-Blossom - (G) (SF) (txt) (ER)
^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call

1
P3RS3CUTR0LL•

If you can afford it, [[urborg tomb]] + [[mana web]] work a bit like war toll, by forcing your opponents to tap out.

1
MTGCardFetcher•

urborg tomb - (G) (SF) (txt) (ER)
mana web - (G) (SF) (txt) (ER)
^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call

1
UstaznarMarath, Toolbox of the Wild•

I would highly recommend [[Mystic Barrier]] and [[Duelist's Heritage]].

1
MTGCardFetcher•

Mystic Barrier - (G) (SF) (txt) (ER)
Duelist's Heritage - (G) (SF) (txt) (ER)
^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call

1
Pill0wDipsauceSigarda, Host of Herons•

The deck looks like tons of fun as it is. Don't worry about a lack of wincons, a deck like yours doesn't care about rushing to the end as fast as possible, it cares about the journey towards it. It's about fun!

If you do want some cards to close out your games, consider [[Exsanguinate]], which can also gain life when you need it. It can prevent you from losing but can also steal the win.

What's more urgent to adjust is the manabase. My advice is to cut your number of basic lands in half, to 12-18. Replace basics with lands like [[Akoum Refuge]] and [[Nomad Outpost]]. [[Evolving Wilds]] and [[Terramorphic Expanse]] can search for a color you're missing. If you need help finding cheap lands feel free to ask.

You're trying to get your opponents to fight eachother instead of you, you can profit off of this with a [[Harvester of Souls]].

[[Bitter Feud]] is a card that fits your theme.

An ultimate pot-stir is [[Reverse the Sands]]. [[Tree of Perdition]] is fun as well

1
coldermossOP•

Ah, Exsanguinate. On an earlier draft, I had [[Blood Tribute]] as a budget alternative but figured I didn't want to bank on Mathas being present. I might just spring for the better card, though.

I agree that my lands need a lot of work! I made a conscious decision to use basics over taplands, though, as I thought the speed in the late game would be more important than consistency. Is the opposite true, in your experience? I'll definitely add EW and TE at least, though.

Reverse the Sands is really interesting! I thought about [[Axis of Mortality]] but I figured it would be too slow to do much. Reverse would definitely avoid that pitfall.

Thanks!

1
MTGCardFetcher•

Axis of Mortality - (G) (SF) (txt) (ER)
^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call

1
Pill0wDipsauceSigarda, Host of Herons•

I think you have a good chance of not getting the right colors when playing. Not being able to cast anything for several turns will cost you more speed than having lands with colors you need enter tapped. Earlygame consistency=speed, in my opinion.

If you stick with this deck you can always go for lands like [[Isolated Chapel]], [[Caves of Koilos]] and [[Smoldering Marsh]]. l personally love [[Exotic Orchard]] in my decks. These are relatively cheap compared to some other lands.

1
MTGCardFetcher•

#####

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Isolated Chapel - (G) (SF) (txt) (ER)
Caves of Koilos - (G) (SF) (txt) (ER)
Smoldering Marsh - (G) (SF) (txt) (ER)
Exotic Orchard - (G) (SF) (txt) (ER)
^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call

1
crazy-carl•

[[Oath of Lieges]] is an awesome group hug card.

1
MTGCardFetcher•

Oath of Lieges - (G) (SF) (txt) (ER)
^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call

1
coldermossOP•

Oh yeah, that does look good.

1
Claky•

Try [[scandalmonger]] to really test your politicking game

1
MTGCardFetcher•

scandalmonger - (G) (SF) (txt) (ER)
^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call

1