Question about the carrier balance debate
With all the sub cap - cap balance debate going on, I have a question.
Why is nobody talking about the application of frigate sized fighters v frigate sized frigates? Why do people have an issue with the damage application of like sized ships?
For example, in a 9 v 9 fighter v frigate fight, based on my analysis the frigates always win. Not only can they be fit more accurately (with better tank), they represent harder targets in almost every way? They deal more damage on a hull to hull basis compared to fighters and are more survivable, which is the way it should be. Hell, throw frigate logi into the mix and it gets even worse. Throw in ECM and its completely one sided?
Or is the problem that you need to have 27 frigates to go hull for hull with a carrier that has three flights out? Even in that example, a shitfit carrier costs 1.5billion. That gives you approximately 50-60mil per frigate before you reach cost parity and most frigates are cheaper to fit than that.
Needless to say, I think there's holes in my understanding and would appreciate some guidance.
Posted Oct 27, 2018, 11:19 AM UTC
The issue is gameplay. Carriers just perform too good against every size of ships.
Let's take Dreads for example. You have to make a choice if you want to be good against Subcaps or capitals and fit accordingly. You have to activate the siege module that keeps you in place for some time and makes you vulnerable against counterdrops. Carriers don't.
Their big weakness was ECM that just got nerfed really hard in this aspect.
Not only that but it locks you down to the grid. If the subs don't want to fight they can warp off and you're stuck there, you can't chase or cyno ahead, meanwhile a super/carrier can just gate after you at about the same speed as a cruiser.
If its gating at the same speed as a cruiser thats a pretty shit fit carrier and will die to a handful of frigates
You literally just need to fit hypers, you don't need the trimarks to tank long enough to cyno a fax.
I'm assuming solo carrier tbf, and hypers only help with the warp speed, you still will have years of align time if you're not hindering tank, dps, tracking ability with MWDs and nano/istabs