Strange bug involving characters taking off running.

BUG

I've never encountered this before. Have a base in the northern swamp, and fairly often some of my characters will take off running north.

They move incredibly fast (faster than their athletics skill would make possible) and sometimes don't respond to commands.

If I miss them taking off it's a hassle to track down which one is gone. They usually end up near Stack, but one made it all the way to the Fog Islands.

Anyone else encounter this? Suggested fix?

I've tried saving and importing with no luck. Disabled all mods, nothing. Happens with jobs on or off, and no jobs at all assigned.

I'm at a loss. Help me round up my errant olympic sprinters.

Posted Jan 26, 2019, 1:50 AM UTC

711
quiterascible•

What does their goal state while they're doing this?

2
Hanover_StrateOP•

Move to.

1
Munsu-•

Hmm.. I also had a similar problem with my cook. Specifically when he was making meatwraps I loaded with him some fresh meat. If there was any meat left on his inventory and there was no queue of meatwraps he would run towards the gate but would instead of going out somewhere he would just stop and stay there. His goal said "ditching resources" I thought I had a forgotten campfire somewhere near and he tried to go there but after searching the area I didn't find anything. This stopped happening.. I dunno 2-3 updates ago? I believe they mentioned something about fixing some pathing problem. Nowdays when he doesn't have something to do he sits at the only sitting furniture I currently have which is... an outer toilet. It's kinda funny because it's on a hill and he looks like an emperor watching his kingdom below. At some point there was another guy who did the same thing about running off to somewhere but thankfully they never left the base.. I don't remember what his job was or what he carried but it didn't happen as often as it did with the cook.

2
unupvotable•

I’ve had some characters and even seen some npcs just zoop right out of there. usually it happens while going up/down a slope, and they end up either 20 feet away or a couple miles.

1
Hanover_StrateOP•

The strange thing is when I move the camera to them, they're running. Just running really fast.

It's not like they're physics-ing off.

1
Kae_Lee•

I think it's a pathing bug , maybe it's a pathing node problem that get's one mixed over another ..... I've had it happen twice in earlier version's , but not since 1.0 .

1
Hanover_StrateOP•

Interesting. I was reaching the point where I wanted to start a new play through anyway. Hopefully it doesn't follow my new band of misfits.

1
[deleted]•

Happened to me randomly when I was leaving on my last raid. Bard just zoomed off running as if he was at triple speed and everyone else was normal. I was playing with the time controls, so I figured that was it.

1
JaySmooth88•

I've had it with characters and npc's. With characters it usually help to remove all jobs. With traders the whole caravan always takes off in full sprint when I talk with them. I always havr to bring my pack animal close and pause the game right when I talk to them to be able to trade.

1
Hanover_StrateOP•

So I rearranged some walls that were close to buildings and creating a wierd choke point.

Three hours later and it hasn't happened again, so maybe a fix.

1
Trickity•

Yeah its a dumb bug. I think I've had guys get launch super far then start running away from the town. My base in next to the ocean and mountain so when they get launched into the mountain they don't get far and its pretty easy to get them back but when they get launched into the ocean they take forever to swim back. I have to check the town every so often or random people will be in the ocean starving and swimming.

1