While we're talking about cheap mechanics: !!! (boss invulnerability)
The invulnerability mechanic (when bosses go !!!) is lazy design in my opinion. Just give them multiple armour kits if you want them to be tanky, similar to Hunters, but... giving them some magic where they shrug a bit and can take a TAC-50 bullet to the face with no effect? Uh... come on. We deserve better.
Posted Apr 4, 2019, 11:13 PM UTC
05
It makes me laugh when you shoot a grenadiers pouch and he stops and blows up, but then carries on running to cover! That should be the end of him in my opinion
Status effects are kind of buggy, light a guy on fire to halt his advance... half the time he keeps walking, kills you, then flails around on fire. Other times they get behind cover wait until the effect is almost over, flail for a split second, then take cover again. There are a lot of little things that leave me shaking my head.
Part of the reason I prefer the oxidizer over the firestarter. No status effect to bug out, so it'll either deal damage and flush them out for me to shoot or they wade in acid and eat a bunch of damage. Win/win.