Will SteamVR Skeletal Input ever be supported?
With the Valve Index controllers on the horizon, more and more games (Namely Boneworks and the rumored Valve titles) will probably start using Skeletal Input in some fashion down the line, but WMR controllers are the only PCVR controllers that don't support it. The Vive wands support it, the Touch controllers support it, and the Index controllers support it. It's been almost a year since SteamVR Skeletal Input came out- where is the support?
Posted Apr 12, 2019, 10:28 PM UTC
In the skeletal exemple scene of SteamVR 2.2 plugin in Unity, WMR controllers and Vive wands seem to share the exact same behaviour. I'm not sure but I guess they should also work the same as Vive wands, in games that support the SteamVR skeletal system ?
The gloves aren't showing up in the InteractionSystem scene, so I can only assume that WMR doesn't have Skeletal Input.