How about this for an icon for this sub?

Posted Apr 21, 2019, 7:04 PM UTC

Posted Apr 21, 2019, 7:04 PM UTC
Great concept, but it sorta irks me that the arrows technically represent 1 dimension.
With that being said I suppose the 3-D one isn't truly 3-D... so you got my vote lol
Edit: It is in 2-D! s/o to u/xTMT
I think I might've found the solution to the arrows not being perpendicular issue.
Took a lot of weird convoluted thinking but hey it still makes sense lol
Yea! That's what I was just saying to Lanver. And both designs have the arrows coming out of a corner so it works perfectly :)
There is an ironic quality to suggesting a 2D design should be thought of as 3D, to match a 3D design rendered in 2D.
Hey it's kind of like Unity itself right? You start out with 2D in mind but then discover a whole entire 3D side of it :)
Could just remove one of the arrows like this.
TBH I prefer OP's one though, as it's actually 2D
I like this one, lmao
I like this one. Could make up orange and down blue.
Yeah I know what you mean, the arrows should technically be perpendicular to represent 2 dimensions, but I couldn't figure out how to make it look like a square that way lol.
Something like this?
Here's a more fleshed out version.
I like this too. But there's a lot of unused negative space though.
Yea it's a bit awkward. Maybe add a diagonal line through the middle to combine both ideas?
I like it! Would be down to vote on this vs the posted one
The 3 arrows can represent 3D if they are using some kind of perspective but those 2 arrows are on the same direction, they represent just 1 dimension.
With that logic you can say the 2 arrow one is just a 2-D corner being looked at a certain way
Pretty smart, I like it
Thanks! Credit goes to u/Treecki for coming up with the idea.
Thanks for providing credit where it’s due. You did really well with the logo.
Thank you! I'm glad you liked it.
Clever. Simple. Clean. +1 for me.
For those concerned that the two arrows aren't perpendicular, I have the perfect solution for you!
The arrows were perpendicular all along, we're just looking at it from a different angle :D
Witch
Yes.
I agree with the other guy that both arrows are opposite and then it's like, not good. But unless someone comes up with a better one, I really like this. The arrows not being really correctly 2D is just a technicality.
Thanks! Yeah I think as long as the idea comes across, I doubt anyone will really care too much about technicality.
A lot of us didn't even realize these were actually arrows lol.
Myself included!but it's a very smart logo. Someone should do a TIL in r/gamedev or something
How about we just put the subreddits back together again? Such a bad idea to split them into two and split solutions\discussions for no real reason.
Clever. I vote yes
Oh man... I can't unsee the unity logo as just three arrows. I never noticed it before..
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I like the 2 arrows idea but if they are in opposite directions then it's just representing one axis. The Unity3D one has the three arrows and none of those are in the same direction. With that said I think you should try to do them perpendicular to each other so you can represent x and y
This
Yeah that's just a downside of trying to make a 2d shape on a 2d medium.
The 3 arrows work because it create perspective and projects a 3d cube on a 2d plane, but with 2 arrows you can't really create a 2d square if they are perpendicular to each other.
I like it! Let's do it!
But shouldn't be 2 arrows at a 90° angle. Perpendicular to each other.
I like it!
I love it.
I love it
love it
I vote for the 2D icon. Very good work. Great job!
Yes.
I really like it, good job!
How about making the inner line(s) a bit thinner like in the original logo? (I'm splitting hairs I know)
Sure no problem. How about this?
It isn't the Unity logo and the stroke and line style doesn't match the Unity style, so I'm not fond of it, sadly. I like the overall idea, just think execution could be tighter.
We can always change the minor details like stroke width etc.
Here, I made a thinner version much closer to the original stroke.
Is it bad if I never noticed the three arrows until now?
The illusion of the cube is broken....guess i have to use unreal now....
Damn, for me even after I saw the arrows I really only see a cube. I mean I can see the arrows too of course, but I don’t think I’ll ever only be able to see arrows, the cube is the only thing that comes to mind when I see it.
Lol no don't worry, I didn't either :)
I did notice the arrows but i never figured they represented the three dimensions.