Math behind Zephyr Melody vs Freyja Melody

Discussion

Saw a few discussions so I'm here with the math, go down all the way for TLDR.

Any use of seconds are manually timed with melody while hitting king fafnir.

Any use of junlico calculator to match stats have the facilities messed around with to match b1ue's simulator.

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From https://b1ueb1ues.github.io/sp/index.html:

2940str RR Bellathorna melody personal dps with C5C5S1 C5C5S1 C5C5S1S3 = 1094+ 385 = 1479

C5C5S1 takes 9 seconds, at 3500 team DPS = 1046

at 5000 team DPS = 1495

total 2940 str Melody DPS at 5000 team DPS = 2975

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From https://dragalialost.gamepedia.com/Damage_Formula:

C5C5S1 takes 9 seconds, C5C4S1 takes 8seconds.

C5C5 = C1(97)+C2(97)+C3(63x2)+C4(129)+C5(194) = 643

C5C4 = 643-194 = 449

C5C5S1 DPS = 643x2/9 = 142.888...

C5C4S1 DPS = 643+449/8 = 112.25

C5C4S1 does 0.78557% more dps

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With C5C5S1 taking 9 seconds and C5C4S1 taking 8 seconds,

In 180seconds the number of S1 uses goes from 20 to 22.5.

Freyja Bellathorna contribution at 3500 team DPS = 1176.75

at 5000 team DPS = 1681.875

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Difference in SP gain rate allows going from

5S3s in 12 C5C5S1 combos (3 cycle S3 repeat) to C5C4S1 C5C4S1 C5S3C4S1 repeat.

When allowed to run indefinitely, you get to perform S3 1.35 times more often.

S3 DPS = 385x1.35 = 514

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Using junlico's calculator,

2940str Zephyr Melody switching to Garuda gets you to 1818str

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Predicted 1818str Freyja Melody C5C4S1 with 1.35x S3 personal DPS = 1818/2940 * (1094*0.78557+514) = 849.278

With Bellathorna @ 3500 team DPS = 849.278 + 1176.75 = 2026.028

With Bellathorna @ 5000 team DPS = 2531.153 (vs 2975, 15% more DPS)

Required team DPS to match 2940str Melody = (1479-849.278)/(1176.75/1046 -1) x (3500/1046) = 16,856

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Ideal team in HMC, from b1ue's sim and junlico calculator for Lowen:

2955str Zephyr GRanzal VC+FRH, 3084str Zephyr Addis RR+CE, 1818str Frejya Melody's personal DPS (without Bellathorna contribution) 3084str Zephyr 50MC Lowen MUB 5.3 BBW CE (for ease of calculation)

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Lowen's autoattack damage can be calculated from https://dragalialost.gamepedia.com/Combat_Mechanics ,

placing his autoattack at 90.98% of a blade's autoattack, comparing it to 3084str Addis, a 3084str Lowen contributes 827 DPS. Comparing it to other weapons are less accurate due to having different crit rates (axe) or having different combo (C5FS, C2FS etc.). Blades are closest with the C5 combo. Comparison to other weapons puts Lowen's DPS at 690 to 827, so about 750 or so is more accurate, but using upper limit here.

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Ideal Team DPS, with super stacked Lowen = (2821 + 2821 + 849.278 + 827) x 10% blade coab. = 8050.1058

With slightly stacked normal Lowen, MUB Roc 0UB 5.3 BBW JotS, 2519str = 675.49 (upper limit)

Team DPS = 7883.4448

Difference in S1 contribution between Zephyr Melody and Freyja Melody at 8000 team DPS = 298.857, or 12.5% more S1 contribution compared to Zephyr Melody.

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Budget HMC team with 2500str 45MC MUB Roc Lin You, 2814str 50MC MUB Roc Addis (RR+CE), 1674str 45MC 0UB 5.3 MUB Freyja Melody (RR+Bellathorna), 300 DPS Lowen

Team DPS = 2448 + 2574 + 782 + 300 with 10% blade coab = 6714.43

Zephyr on either one of Lin You or Addis gives an additional 300str, which is about 330 more, hitting just barely under 7100.

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b1ue's simulator severely underestimates average team DPS @ 3500 and @5000. If optimal rotations was assumed for each character's optimal DPS, and given 100% uptime, team buffs actually contributes a whole lot more. Can't calculate how far away optimal DPS is from actual numbers, but all numbers along with team buff contributions will be proportionately lower. Either way, doesn't change the conclusion.

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TLDR:

You need 6600 ~16,900 Team DPS for Freyja Melody to contribute more DPS than Zephyr Melody.

So no. Zephyr Melody is better.

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PS: With the new weapons for HMC, please don't just flat out use 1.3x whatever str you have.

Use https://www.reddit.com/r/DragaliaLost/comments/c0ifbi/best_weapons_for_hmc_mathematics/ and see how much % more it is compared to 5.3, and use that multiplier instead. E.g. MUB Void sword is 16.91% more than 0UB 5.3 sword, so 1.1691x instead of 1.3.

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Edit: fixed math, rip.

Posted Jun 20, 2019, 6:18 AM UTC · edited

2924
Redicecream•

You calculated C5C4 as 643-129 but the C5 multiplier you should've subtracted is 194. So it should be C5C4 = 2*643-194 =1092. So the actual C5C4 dps would be 1092/8 = 136.5 which is about 94% of C5C5. This makes sense since it's well known that the blade's optimal dps rotation is to do full combos.

This means your actual predicted melody dps with frejya should've been 1818/2940 * (1094 * .94+514) = 953.745.

You skipped a bunch of steps calculating the team dps needed to match zephyr melody which also caused you to make some small mistakes. You were trying to solve 2975 = 1002.554 + (1045/3500) * x but 1046/3500 ~=0.29 is the multiplier for the dps contribution of a zephyr melody. You should've used (1176.75/3500) ~= 0.33 as that's the contribution of the team buff for a freyja melody. (Using your numbers here, I didn't bother doing it myself). So you actually should've been solving 2975 = 953.745 + 0.33 * x . Solving for x you get that you need a team dps of 6155.318 with frejya melody to match a zephyr melody... running with a team of 5000 dps. If the zephyr melody's team also had 6155.318 dps she'd come out ahead again.

The actual calculation for the break even point should have been (Zephyr melody's personal dps) * (zephyr melody's team buff contribution ratio) * (team dps) = (Frejya melody's personal dps) * (freyja melody's team buff contribution ratio) * (team dps). Plugging in the numbers and letting team dps we have 1479 + 0.29 * x = 953.745 + 0.33 * x. Solving for x we now have that it's only at 13131.4 team dps that Freyja melody matches Zephyr melody's dps. Seems a little more impractical now doesn't it?

It was a good attempt, but long posts like these with lots of numbers in them are what easily mislead people into believing incorrect things because they take things at face value and don't verify the math themselves.

16
Redicecream•

Someone brought up to me that freyja melody using her S3 is a dps loss if we're considering that much overall team dps. Borrowing his numbers, freyja melody has 795 personal dps contribution and a 0.378 team buff contribution ratio while zephyr melody (using S3) has 1516 personal dps and 0.299 team buff contribution ratio. (Numbers from Matt on discord using b1ueb1ue's sim).

So now we have 1516+ 0.299 * x = 795+ 0.378 * x where x is the team dps. Solving, we get that you need the team to have 9126.58 dps for Freyja melody to match Zephyr melody. A little better, but still pretty far past what you'd realistically expect from a team in actual content.

3
AwkwardSpaceTurtleOP•

Thanks for spotting that, I actually left the numbers in because I was worried I made a mistake somewhere and missed it. I redid the math and got 16.8k. The loss in ~630 personal DPS requires the 1.125x improved S1 to make up the difference, so a team DPS of 16.8k is required.

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Regarding skipping S3, S3 with skill haste contributes about 315 DPS at 1800 str. The 4 seconds (2 S3s) saved every 5cycles (44seconds) lets melody cycle ~10% faster, so about 587.4 C5C4 DPS (vs zephyr melody's 1094), and raises bellathorna team contribution by ~10%, going to ~0.37. unsure about the 9k, because it seems like melody's personal would be way lower than 795 with 1.1k less str and skipping every 2nd C5. Let me know if you spot any more mistakes, and thanks again.

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1
Tyrandeus•

Average GRanzal, Addis, and Lin You usually have 2.9k~3k str, that 6600 team dps should be easy to reach. So most of the time Freya is better than Zephyr for Melody.

Did I get that right?

4
AwkwardSpaceTurtleOP•

Calculations are based on b1ue’s setups with 2955str granzal with vc+frh, 3084str affis with rr+ce. dps will be different if you change the prints to have more str but lose dps overall (like unequipping skill damage for bonds between world), but yes with zephyr teammates 6600 is easy to reach.

1
Tyrandeus•

I see, why b1ues simulator use VC+FRH instead of standard RR+FP? I generally bring TSO and SS for my sword user.

Also, what it means by 3FS and dont hold S1?

I still cant believe that G!Ranzal did more damage than Lin You, I always thought that Lin damage is high because of crit

1
AwkwardSpaceTurtleOP•

you mean instead of the standard sword TSO+RR (better than RR+FP)? Because g.ranzal can trigger str.doublebuff himself, so VC+FRH is better on him in HMC. Just for g.ranzal though, the default setups and rotations for other characters are in the readme.

3FS means C3 FS here, and dont hold S1 to iframe.

Edit: meant TSO+SS

1
Tyrandeus•

TSO+RR overlaps on skill damage, so VC+FRH are most optimal then, gotta buy FRH!

1
5-s•

B1ue doesn't use consider co-abilities right? Since in reality almost every run has at least a maribelle for her 15% skill damage

1
AwkwardSpaceTurtleOP•

yeah he writes it in his readme that he doesnt count coability due to various reasons. Because you would just add 15% skill damage, haste and str coab to every calculation. maribelle doesnt appear in every pug run of hmc.

2
5-s•

Almost every conditional room I've been to has wanted a wand. Maybe if you hit find game that's not the case?

1
Tyrandeus•

it doesnt, its only consider teammates for str buff which is 3500 dps.

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AwkwardSpaceTurtleOP•

I redid the math because there was a mistake, freyja melody can't beat zephyr melody.

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rrs72•

Keep in mind one member of the team spends a solid minute not attacking. But also keep in mind that Freyja also safeguards against suboptimal combos because of dodges/FS for movement.

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AwkwardSpaceTurtleOP•

It's why I reduced lowen's DPS to 300. Redid the math because there was a mistake, it's actually impossible for Freyja Melody to beat Zephyr Melody.

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1
ContentFeeling•

Awesome post! It’s been a while since you wrote this and I’m about to start tackling HMC. A few questions if you don’t mind:

  • is Gleo viable for HMC?

  • With a MUB Zephyr, which unit is ideal for HMC?

  • With MUB Zephyr, which unit is most in-demand for HMC PUBs?

1
AwkwardSpaceTurtleOP•

Gleo: yes but unconventional so it will take you a long time to find a room and public rooms may not want you.

Common dps units used for HMC: Lin you, Addis, Melody, Maribelle, G.Ranzal, W.Ellisanne.

Blades are often the most wanted, due to their str coab being very useful in HMC, which is basically a dps race. So Addis or Melody. However, Melody is reliant on teammates playing well due to most of her contribution coming from her S1 str buff. This means that if you don’t have zephyr melody is good choice to buff teammates with 5* str dragons, but since you do have zephyr, Addis is a better choice. If you play well as Addis, you are able to pick up the slack in terms of dps, and towards the end if teammates start dying your dps wouldn’t be gimped like melody, and it’s likely you can finish off the boss alone or with another teammate. So, Addis.

2
ContentFeeling•

Thanks. I guess my only problem is I’ve already 50MC’d Melody (bad decision when I was trying to progress in MG). Would you say it’s worth it to also max Addis’s coab?

1
AwkwardSpaceTurtleOP•

Use melody then. In ideal situations her dps contribution, though reliant on teammates playing well, beats addis. I 50MCed Melody over Addis too. Don’t worry about it.

2
ContentFeeling•

Sweet - thanks! I’m thinking JotS and Halidom Grooms for prints - thoughts?

1