r/wow•
serius

Help me with my raid composition for icc10 12/12 pug

Hi, a few key players in my guild have stopped raiding, so this week i pugged icc10 and i intend to pug it again and down the lich king next week. Ive been asking around and got some interest from some regular puggers, but i still need to find more players. Heres what we are looking at currently:

healers: 1 resto shammy[me, 5950GS] 1 disc priest 1 holy pally [has Kingslayer, very geared]

DPS: 1 boomkin[with resto offspec, equally geared] 1 blood dk [has kingslayer] 1 combat rogue 1 survival hunter[also geared, with KS]

Everyone either is already a kingslayer, done it on another character, or is 11/12 and had a few attempts on LK. Everyone is over 5700GS, half of us are over 5900GS so gear wise it shouldnt be a problem.

tanks are currently not selected. The dk has a prot warrior thats almost as geared as his dk, but he would prefer to be dpsing on his dk. A prot pally has expressed interest, i raided with him up to LK a few weeks ago but we then had some problems and didnt down him, idk if it was his fault or not, but he is 5500GS, which is a bit "under geared"[still shouldnt be a problem if he knows how to play]

If heals on LK arent working out, i have an ele offspec and i can switch with the boomkin while he goes resto. If healing seems to be really under control i can go ele anyway and we 2 heal it with the pally and disc priest.

Does this raid composition seem viable so far? if not how should i fix it? what should the last position be? iam thinking a warlock would be nice[prefer destro, i am a bit worried about replenishment]. I also have a mage on the short list but he is at 5500GS, i was hoping to have everyone be at least 5700+

Posted Jun 7, 2010, 2:48 PM UTC · edited

115
CJGibson•

Here's the raid comp you've listed. A few notable things you have access to, but should make sure are available:

  • Replenishment - Your survival hunter can grant this, but they don't always spec for it. You should make sure that yours does, unless you can get a Shadow Priest, Ret Pally or properly specced Destro Lock.

  • Healing buff - You're not going to have a Resto Druid (unless you lose your boomkin which causes other problems), so unless you pick up a Paladin tank, you should make sure your Holy Pally specs into Improved Devotion Aura for this buff.

  • Melee Haste/Caster Haste - Your shaman can either be dropping Windfury or Wrath of Air Totem, but not both. Since your blood DK probably isn't specced into Improved Icy Talons (since that would be a crazy spec) you're going to have to decide which is more use to the raid. You're currently melee heavy on the DPS, but your healers will benefit from the casting haste too, so it's probably kind of a tossup as to which you want to use.

Your remaining spots. For maximum buff coverage, I'd probably take an Arcane Mage (Intellect + 3% all damage buff + Focus Magic) and a bear tank (Melee/Ranged Crit buff + Bleed damage buff).

Your second tank could be any of the remaining classes. A Warrior tank will add commanding shout, a properly specced DW frost tank could bring Improved Icy Talons giving you both melee and spell haste buffs (or, alternatively, the tank could be blood and your DPS could respec frost) and a Pally tank will bring a second blessing (though keep in mind that the percent damage reduction from BoSanc doesn't stack with the percent damage reduction from Disc priests) and allow your Holy Pally to grab some additional utility talents.

2
seriusOP•

The hunter is survival, but he only has 1 point in hunting party, so thats why iam worried about replenishment, because it wont be up as often as i might need it.

I noticed i was melee heavy, which is why i assumed i needed a ranged, is this a huge problem?

bear tanks seem to be a bit sparse on my server[ all tanks are, really] but i could probably grab an arcane mage. If i could grab a bear though that would also bring another brez to the table... hmmm. I am thinking the prot pally wont really bring that much, so if i can get a bear, i might try for either a prot warr or a frost DK.

What about a demo warlock? they have good sp/crit/ buffs etc Thanks for the suggestions

1
[deleted]•

For ICC 10 my ideal raid comp would be:

  • 2 Tanks
  • 2 Healers
  • 1 DPS with Healing OS
  • 1 Melee
  • 4 Ranged DPS
  • 2 Sources of Replenishment

Past that... class buffs and synergy matter a lot less now at those gear levels with 20% bonus on top of that. Seriously, just focus on people who know WTF they are doing, if they happen to have some extra buffs that work well for the raid... GREAT! But it's not worth benching someone over.

1
adimit•

Paly and dpriest healing is not too good an idea. The problem is that both are single-target healers. The dpriest only has PoH that affects more than one target (and, well Binding Heal & Holy Nova.) And that is only effective if very special circumstances are met (like all the melee just took a big hit & the RL had the wisdom to put the melee into one group!) PoM isn't a good group heal, mostly because it's only reactive. I actually hate PoM, it feels too much like just meter-padding. And don't get me started on Renew for dpriests. Yuck.

Shamy & dpriest, or Druid & dpriest make a great healing combo, so if you can, I'd aim for that. In fact, I think it's pest to keep the dpriest, because bubble spam on Infest is just so seriously imba. So just get good raid heals. If your hpala doesn't have a good offspec, I'd go for 3 healers on LK.

That's my 2 cents, unfortunately, I have never played anything but a healer in endgame, so I'll leave the rest to someone with a clue.

0
qabsteak•

In this fight the disc priest will be shielding everyone for Infest (thus playing a raid healing role). My 10m group downed LK with the same healer make-up as the OP is attempting and the same dps plus an arcane mage, with a bear druid as mt and a pally as ot. We tried it with a holy priest and failed miserably. The disc priest allowed the other two healers to concentrate on important heals and not simply the busy-topping off that Infest requires without the shields.

3
adimit•

Yeah, I meant Infest, not Defile. Anyhow, You're saying you had two other healers, so that's not exactly addressing what I meant. I meant that running only Pally & dpriest would be a bad idea. Sorry if that wasn't clear.

2
qabsteak•

Well, the OP said he was running with those three healers. Nobody ever said anything about doing the fight with just two. Sorry, maybe I'm just confused.

2
CJGibson•

Another alternative would be to see if your disc priest has a holy offspec. Shaman + Holy Priest + Holy Pally is a solid healing team.

1
dreader•

Having a Disc priest for a Lich King run makes handling his Infest ability trivial. I wouldn't suggest switching to Holy. Disc priests and warlocks (demonic circle: teleport for Valkyrs) are heavy favorites for this fight.

3
CJGibson•

Yes. But if he's Dual Specced Holy/Disc, he can go holy for the easier fights where he'll be two-healing with the paladin or for the harder fights with a lot of AoE damage (BQL) and go Disc for fights that favor shields, like LK himself.

2
seriusOP•

he is duel specced with holy/disc. That said, i doubt we will have problems with anything before LK...if we do he could always just go holy while i dps.

1
seriusOP•

OK keep it at 3 heals, got it. I always thought that LK was more of a "survival fight" than a DPS race, but then people on my server started suggesting i try 2 heal it to get more burst DPS on valks[which was our problem 2 weeks ago]

1
jfredett•

Definitely 3 heal. You should be able to stunlock the valks -- theres some RNG issues when Defile and Valk come out at the same time, if the valk'd player gets defiled, you're basically fucked. Never let people convince you to drop healers. They're almost uniformly DPS or Tanks, know very little about the status of raid heals on that fight, and don't realize how vital the third healer can be.

If all of your healers are saying "Fuck yah, we've got this locked, Bob here can go boomkin and nuke those spirits" -- it might be worth giving it a shot, but generally it's best to leave healing decisions up to the healers.

2
seriusOP•

Thanks for the advice, i went in with me[resto shammy] a holy pally and a disc priest. The disc priest left for some reason, as retarded puggers are known to do, so we 9manned fester/rot princes/BQL and dreamwalker[yes we 2 healed dreamwalker, i was quite proud of that] then we got a resto druid in for PP and sindra, PP was ok but with sindra for some reason it just wasnt happening. We didnt make it to LK last night so i am a bit peeved. Going to hopefully give sindra another shot tomorrow because we clearly have the dps and everything, considering we 1 shotted BQL with 9 people and 1 shotted putricide with ease, nobody even died in those 2 fights and we pushed to P2 before orange slime even came down which was ridiculous dps.

1
jfredett•

Sham + Pally + Disc Priest is a very good loadout.

Pally is gonna be concentrating on the tanks. Disc Priests can raid heal just fine, they just do it differently than a Druid or a Sham. While Druids and Shams aim to heal everyone at once "enough" to keep them alive. A Disc Priest is responsible for topping off the raid. PWS + Penance + Flash can "Pick up" a DPS and save them from death. Something that is harder (though certainly not impossible) for the other classes to do. Further, if another class had to do this, they would be letting the raid's health slip.

Disc Priests are not Tank healers, they're spot healers. There is simply no way a Disc Priest could keep up the tanks during that fight. IMO -- as a Disc/Holy priest with KS -- Pally + Disc Priest + Druid or Sham is optimal. I'd prefer the Druid myself. The +3% healing aura never hurts. The DP needs to be geared enough so that the bubbles won't pop due to incidental raid damage -- about 3.2k (raidbuffed) Spell power in a proper spec ought to do it. He should be absorbing around 9.5-10k raidbuffed.

You should definitely have 3 healers, I mean... it's "possible" to two heal it, but would be insanely difficult.

Wrt tanks. DK or Pally OT for the adds is nice, just about anything can take the hits on LK, any of them that bring some +damage or +armorreduction buffs to the party are optimal, so bear (for bleeds) or warriors may win there. Though it's pretty possible to do this fight with any combination of tanks, it seems.

Never underestimate the power of pure bubblespam.

EDIT: Fixed typo

1