Preview video for my in-progress work on More to Say (Whiterun).
https://www.youtube.com/watch?v=QOKjiihzYx4
I've been pretty happy with the results and reception for the More to Say Riverwood and Shor's Stone modules, and I've been working hard on the Whiterun module. I wanted to share with you all what I've been working on to hopefully give me a jolt of motivation, and would love to hear any feedback you have to offer.
If you're not familiar with it, {More to Say} is an attempt to add fully voiced inconsequential conversations and quests to NPCs that stay true to the characters. The conversations are fully voiced, using the original game files. Since the conversations are mostly stitched together from the greetings of the NPCs themselves, More to Say really works best alongside a mod like {No NPC Greetings} or {To Your Face - Sensible NPC Commenting}. Riverwood and Shor's Stone are available already. Whiterun is getting close to completion, and I definitely plan to keep going. If I had to guess there may be an hour of content or so added in Whiterun, and it should be pretty compatible with other mods.
NPCs I'm covering in Whiterun: Ahlam, Sigurd, Alfhild Battle-Born, Anoriath, Arcadia, Avulstein Gray-Mane, Belethor, Gerda, Fianna, Fralia Gray-Mane, Hulda, Saadia, Mikael, Uthgerd the Unbroken, Ulfberth, Elrindir, Vignar Gray-Mane, Brill, Tilma the Haggard, Olfrid Battle-Born, Bergitte Battle-Born, Idolaf Battle-Born, Jon Battle-Born, Lars Battle-Born, Olava the Feeble, Carlotta Valentina, Heimskr, Ysolda, Amren, Brenuin, Lillith Maiden-Loom, Nazeem, Severio Pelagia, Adrianne Avenicci, Sinmir, Skulvar Sable-Hilt, Jervar, Jenassa, Andurs, Danica Pure-Spring, Olfina Gray-Mane, Mila Valentina, Saffir, Braith, Acolyte Jenssen, Gwendolyn, Lucia, Lydia, Farengar, Proventus Avenicci, Hrongar, Irileth, Nelkir, Frothar, Dagny, Kodlak White-Mane, Commander Caius, Bjorlam, Nimriel, Gloth, Wilmuth, Eimar, Mallus Maccius, Sabjorn and also Mithorpa Nasyal and Terek (just in case you use a mod that enables them).
NPCs I'm planning to cover but not quite done with: Balgruuf the Greater, Legate Quentin Cipius, Hjornskar Head-Smasher, Eorlund Gray-Mane, and Maurice Jondrelle,
NPCs I'm saving for a future release: Skjor, Aela the Huntress, Farkas, Vilkas, Athis, Njada Stonearm, Ria, and Torvar. I just don't play the companion quest line enough and I probably should play through it at least once more before attempting to write for these characters.
Thanks for your time. :)
Posted Sep 9, 2019, 3:06 AM UTC
It seems pretty seamless, mind sharing what you’re technique is for stitching the audio together? I wouldn’t mind trying my hand at something like this.
Thanks. And sure! I'm not sure I have a particularly advanced method, to be honest. Just a lot of tools. Maybe someone else has more suggestions?
I use Voice File Reference Tool 2 to find the lines I think I want. If I find a full line I want to use, I can copy it into the right directory of the mod (ex. Sound/Voice/moretosaywhiterun.esp/maleyoungeager) and rename it to the expected name (ex. ACFDialogu_ACFDialogueWhit_001FDD19_3.fuz).
I can't remember where I picked them up, but I have the voice files extracted to wav format already. If I need to, I edit them in Audacity. Which I'm pretty much a novice with. Copy/paste and Fade in/out is most of what I'm doing.
I try to stick to mostly whole phrases or sentences if possible, since it can get janky quick if you try and pick out individual words. I have a few lines where I've done that, where I really really wanted an NPC to say something. To be honest, it often doesn't work out and I end up abandoning the branch.
Then comes generating the lip file. AFAIK, this has to be done with the Creation Kit. I use the SSE Creation Kit with Creation Kit Fixes, following the directions for LIP generation from the mod page. Without it, I probably wouldn't be modding at all since it greatly reduces the amount of time to load the Creation Kit.
Then I wrap the lip and wav files together into a fuz file with Unfuzer and put them into the correct directory for the mod like above.
Fun times.