Apparently profit is the only force driving game development? ft. bootlicking

Posted Oct 3, 2019, 1:38 AM UTC

Posted Oct 3, 2019, 1:38 AM UTC
Except Tetris
And AFAIK Minecraft's production is run pretty much like an indie game's
Open source games or at least games that start open source. 0ad etc
"All the profits will be given to children... we're all somebody's children."
Image Transcription: Reddit comment
Companies are run by people too.. Just because they feel very distant to you, doesn't mean that there isn't human behind the product. And yes, companies want to make money so their business decisions can seem very inhuman from time to time, but without the money, there's no company / online game in the first place.
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At night I sometimes imagine the quality of entertainment that could be produced under communism and then I get sad.
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Ah yes, ACOUSTIC ARTS ^(TM). The company where Beethoven wrote all those symphonies.
Wall smashes behind him
JIM STERLING HAS ENTERED THE CHAT
Uhhhh workers make the product and don’t see any of the surplus value of their labor?????
I wonder if wages have gone up since the major developers have introduced predatory monetization into 60 dollar games?? Oh wait no they do the same shit and lay people off to seem profitable and attract more venture capital.