Wholesome! Buff ideas for Ml Zerato
So it was announce that Champ Z is getting a buff and I thought of sharing cool Ideas what they could add for my boi.
Earthen Rage S1: attacks the enemy with an earthen blast, transferring one debuff from the caster to the enemy. Additional effects: has 65% change to extend a enemy's debuff by one turn. has a 70% to decrease 2 buffs duration by 1 turn while attacking.Deals more damage for every debuff inflicted on a enemy by 10%
Iron Will S2: Immune to stun and sleep Has a 80% chance to counterattack when attacked while debuffed. Additional effects: when a critical hit lands on the caster will extend all debuffs inflicted on the attacker,While an ally is inflicted with 2 or more debuffs has a 75% to transfer 1 debuff towards and enemy,Critical hit landed on the caster has a 75% reduce cooldown of Cataclysm by 1 turn if S3 is not on cooldown gains critical damage buff for 1 turn.
Cataclysm S3: Attacks all enemies by slamming rocks with a 60% chance each to decrease defense and attack for 2 turns. Additional effects: Caster inflicts 2 or more critical hits on enemies caster is granted critical damage buff for 2 turns. When this skill is on cooldown all allies except the caster is granted 20% critical hit rate and 20% critical damage buff. When this skill is used converts up to 3 debuffs on the team to 5% max health of the caster. For every buff the enemies have deals 10% more damage.
Regardless of what buffs he does get I still think increasing S3 damage by 20% is a must but thats just me let me know if you like any of the this Additional effects the could to his kit or what you think he needs anyway I'am just happy his getting a buff lol cya.
Posted Oct 6, 2019, 10:39 PM UTC
BIG LOL
whatcha mean rabbit?
you asking for too much. that suggestion kit is loaded.
I'am asking that he gets unique skills not every skill I put down has to be in his kit that would be fucked maybe just 2.