Wholesome! Buff ideas for Ml Zerato

Discussion

So it was announce that Champ Z is getting a buff and I thought of sharing cool Ideas what they could add for my boi.

Earthen Rage S1: attacks the enemy with an earthen blast, transferring one debuff from the caster to the enemy. Additional effects: has 65% change to extend a enemy's debuff by one turn. has a 70% to decrease 2 buffs duration by 1 turn while attacking.Deals more damage for every debuff inflicted on a enemy by 10%

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Iron Will S2: Immune to stun and sleep Has a 80% chance to counterattack when attacked while debuffed. Additional effects: when a critical hit lands on the caster will extend all debuffs inflicted on the attacker,While an ally is inflicted with 2 or more debuffs has a 75% to transfer 1 debuff towards and enemy,Critical hit landed on the caster has a 75% reduce cooldown of Cataclysm by 1 turn if S3 is not on cooldown gains critical damage buff for 1 turn.

Cataclysm S3: Attacks all enemies by slamming rocks with a 60% chance each to decrease defense and attack for 2 turns. Additional effects: Caster inflicts 2 or more critical hits on enemies caster is granted critical damage buff for 2 turns. When this skill is on cooldown all allies except the caster is granted 20% critical hit rate and 20% critical damage buff. When this skill is used converts up to 3 debuffs on the team to 5% max health of the caster. For every buff the enemies have deals 10% more damage.

Regardless of what buffs he does get I still think increasing S3 damage by 20% is a must but thats just me let me know if you like any of the this Additional effects the could to his kit or what you think he needs anyway I'am just happy his getting a buff lol cya.

Posted Oct 6, 2019, 10:39 PM UTC

011
BarbosaTheFair•

BIG LOL

11
LanceCheckOP•

whatcha mean rabbit?

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Mindfuckerpt•

you asking for too much. that suggestion kit is loaded.

4
LanceCheckOP•

I'am asking that he gets unique skills not every skill I put down has to be in his kit that would be fucked maybe just 2.

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dasimBaa•

What in the fuck did i just read.

6
Litdica•

This is exactly why SG won't hire redditors lol

3
Zolrain•

Or you know.. be realistic on what he really only needs

S2 giving him blind immunity would be enough of a buff to make him a happy boi. If anything else his s3 being 100% def/atk break would be fine too.

Other than that he doesnt need much.

2
blackblades75•

My only drawback with him is the chance to miss debuff from dizzy. Let his attack always hit would be good as well as let his s3 transfer debuffs.

1
ilikepizzaandDaddy Krau come home please•

Ngl, out of all the suggestions you've made, I think the s1 change kit wise will be the best. His stats from what I heard is actually what holds ML Zerato back. I recently pulled him but haven't built him yet cause no gear PepeHands, but I can tell it'll be hard to build him with his current base stats. Also, many people are suggesting the "never miss" condition which would be nice if he had miss chance debuff on him, but I don't think that'll be good since that'll mean he'll counter FatCat as well as any other debuffing unit. Just my 2 cents though.

1
TomatoTamago•

I just want his s2 animation to be back

1
LanceCheckOP•

Maybe I should have made it clearer additional effects and just ideas that they could add I'am not saying they have to put all these skills on him at once heck maybe just one or two. Just wanted to add a bit of variety with each skill hope that clears it of for you.

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