Wholesome! Buff Idea for Ice princess Dominiel

Discussion

So hearing that OG Dom was getting a buff I thought long and hard on what they should do with her kit overall took some things out and added some stuff in. Looking at her maxed base stats and skills,damage multipliers it's pretty clear they were making a magic tank, who wasn't suppose to hit hard a hybrid at protecting allies and stun enemies for some relief when damage gets to much with that in mind I build around aspects of this hope you enjoy!

Hail S1: Throws ice fragment at the enemy, with a 50% chance to decrease speed for 2 turns if speed debuff is already inflicted on target nixied chill is applied reducing effect resistance by 20%. Damage dealt increase proportional to the casters maxed health. SoulBurn effect added- Consumes 10 souls Cast 2 hails first one does more damage for each buff target has second hail has a high chance to strip one buff.

Blizzard cape S2: Cast reflect and Barrier on all allies for 2 turns if allies health fall to 60% or below, when this is cast relfect and barrier becomes 3 turns barrier increase by 20% more of caster max health with frost magic.Barrier strenght increase in proportion to the caster max health, when this is on cooldown effectiveness of allies increase by 40%.

IceSpear S3: Attacks all enemies with a large block of ice, has a 75% dispels one buff and decrease their CR by 30% with a 45% chance to decrease speed for 2 turns. If enemies are already inflicted with speed debuff nixied chill is applied reducing their effect resistance by 40%.When this skill is on cooldown Nixied blessing has 80% to proc granting allies effectiveness resistance for 50% dispels after cooldown resets.

Version2 Icespear S3: Attacks all enemies with a large block of ice, has a 40% dispels one buff and decrease their CR by 30% with a 45% chance decrease speed for 3 turns. If enemies are already inflicted with a speed debuff nixied chill is applied reducing their effect resistance by 40%.When this skill is on cooldown Nixied blessing grants allies effectiveness resistance for 50% dispels after cooldown resets.

​

I can just sense FanShips! between dom and spez speziniel maybe? Idk so let me explain in depth how nixied chill mechanic works when target is inflicted with speed debuff. When Dominiel attacks she no longer applies speed debuff or add stacks but erodes their resistance to debuff which can be very good for both pvp and pve lastly this effect can not be dispelled and last for 3 turns. Also like this if you want me to Wholesome! ideas for spez and kise or elson Smilegate if your listening buff surin,cartuja and maya no one uses them.

Posted Oct 9, 2019, 4:18 AM UTC

025
IvanNava01•

I think you should stop this post's dude, they are not being well received, you either make really complex and impossible ideas or just proposing a overpowered character. Plus the way you write them is kind of... annoying/cringe?

15
LanceCheckOP•

This dominiel idea was to complex? what its easy to do and has synergy with other units I guess if I put braindead def break or something wouldn't be impossible huh? overpowered cannot buff,dispel,immunity set and skills exist. you can stop her before she gets going and Cringe? Lmao fuck outta here.

-22
Shimaru33•

Are you trolling?

8
LanceCheckOP•

Hmm? how so just introduce a new mechanic that can be counter by multiple units

-25
LanceCheckOP•

Downvoted cause slow people don't understand cannot buff,dispel,immunity set and skills exist here's a thought instead of downvoting supply a argument of sound reasoning lmao! Muh that's op cause I'am to braindead to come up with counter to dominiel idea lol reddit users.

-15
Gemaune•

Maybe it's just seen as over the top, especially with all of the conditions and chances

9
LanceCheckOP•

Seems pretty simple when I read it look at tama theres a lot to read also look at the downvotes and no arugments points to back it up braincells of slow reddit users can't make this stuff up. Instead of stun it up decrease Cr basic setup I made skills where she can be put in multiply teams and help others units out making spez x dom a true combo this is what I call viable look at cartuja lmao who's gonna use that or coli trash ideas that should be revamped.

-5
Kyu303iLikeItFlat•

what part of this is wholesome? Your just puting in your random Ideas without that thought of it being balanced for most nat 4*

8
SkaiserZ•

Posts like these make my toes scream

7
melflomil•

This her kit now :

S1 50% to apply speed debuff for 2 turn.

S2 cast reflect and barrier for 2 turns. Barrier increase portion to attack.

S3 stuns for 1 turn and pushes combat readiness back by 30 at 50% rate.

And this is what I see happening:

S1 between 70 to 85 % chance to apply speed debuff

S2 cast reflect and defense up for two turns.

S3 stuns for 1 turn and pushes combat readiness by 40% at a 70-80% rate.

6
Shukafu•

wouldn't the defense buff nerf the reflect damage?

3
melflomil•

This true they should at this point up the reflect % from 30 to like 40. The problem with this move is the barrier is not going to stop a cleave comp because the barrier depends on her attack. Can't reflect if dead as what the description says. Can't reflect if it does more damage than the health you have. It seems like she is supposed to be a support mage so having that scale of of attack is wired.IMO

1
LanceCheckOP•

lol I can understand that but they did ask for heirs input about the buffs they have a chance to make a really unique hero she's my first 5 star hero. But god I hope they don't do that her maxed base attack isn't good for a mage and her multipliers are meh. But man if they design the I have it speziniel will rinse!

-1
ghoulscout2006•

This sounds incredibly OP!

4
LanceCheckOP•

You know you can shut her down by just dispelling speed debuff right

-3
Scrollyboi•

Buff her cuteness to make her op

4
LanceCheckOP•

I do agree with this maybe Halloween costume Bat dominiel maybe?

-9
KodaPanda•

Seems like a kit for ML limited SW/Mage/Knight 8*, i lost my brain

3
TomatoTamago•

I think they will buff s3 chance and add an extra function to s2/s3.

1
[deleted]•

[deleted]

1
LanceCheckOP•

All so forgot to say this but they need to buff her skill 1 and skill 3 in damage output by a decent margin.

-5
chocobo_kweh•

uh yea maybe keep those thoughts in your fantasies for now, atleast until you learn even just a tiny bit of how balancing works.

7
LanceCheckOP•

Umm yea I understand balancing aspects of it that's why multiply units can counter it that have cannot buff,dispel,immunity set and skills exist maybe try coming up with argument next slow reddit user Detected!

-5
chocobo_kweh•

slow reddit user Detected..

uhh you okay there buddy? btw the way you type out your thoughts on your posts and comments are too... cringy.

Sure, and that's why all of your 'buff' posts are full of overloaded kits with so much stuff going on. One of the scary things in life is thinking you 'know' something but in actuality, you don't. You being sure of it just makes it worse. It's cool tho it seems like you're having fun with these fantasies anyways and that's all that matters, I guess. You do you.

And nah, arguing with all the contents of this post isn't worth anyone's time. Better to think of it as 'someone's just having too much fun' than an actual thoughtful post that is discussion-worthy. Have fun!

11
LanceCheckOP•

And this is why I said slow reddit user Detected! just saying dumb thing to deflect from well reason and thought out post like CRINGE this kit is Overloaded cause I can't think of any, Counter play its OP which there are like 5 different. Options to counter her more dumb sh!t you said, (You being sure of it just makes it worse) HOW!? theirs viable counter picks to the ideas I put forth you can't even explain how. Its overloaded reminder she has to hit while you have speed debuff to inflict nixied chill do you run a healer on your comp with a cleans artifact or immunity set or skill problem solved.

-4