Trying to find the right system for a gritty sci fi game.
Trying to find a particular type of system. I looked through the FAQ and it talks about a lot of the fluff of different games but nothing about the crunchy bits.
What I'd like to find is a game I can use for either sci fi or low fantasy and has dangerous combat. Not interested in any d20 systems. I'd love something like a high tech Riddle of Steel, but that game seriously lacks any ranged combat setup. I've played through the various 40k games and they're not quite what I'm looking for, but id love something with a similar used future machine oil smelling spaceships feel. The new Star Wars is neat but it's more story focused than I'm looking for right now. I like some story driven systems but it's not what I'm in the market for at the moment.
Posted Dec 31, 2019, 8:15 PM UTC · edited
Some that come to mind pretty quickly are:
Stars Without Numer
Gurps
Traveller
Savage Worlds
Mothership
SWN is a d20 based game, but is much more lethal and on lower power scale than D&D is. It has system generation tools and lots of helpful campaign generating stuff along that line that even if you don't end up using the system it's still great for campaign building.
Gurps being one of the DiY any genre you want games, with lots of space and a fair degree of granularity.
Traveller is an old classic that is still contemporary.
Savage Worlds is pulp at heart but you can dial up or down the level of lethality.
Damage dice can 'explode' (roll-up) so it's entirely possible for some no-name mook to just blast a PC right into atoms.
Mothership aims at hard sci-fi inspired by Alien, Event Horizon and Outland.besides being torn to pieces by a horrific alien creature, death can come quickly from being on the wrong end of a gun.
Tastes will vary, but they're all generally well-regarded systems and I doubt you'd go wrong with any of them from a technical aspect.
Cheers~!
+1 for Mothership and Savage Worlds. SW has an optional rule called 'gritty damage' that really allows you to dial up the danger level.
I'd also take a look at White Star. It's a sci-fi adaptation of Swords & Wizardry White box, very rules light. Combat is deadly by default, and there's lots of room to maneuver and houserule things.
I'll do some digging for those. Thanks