Champion Idea no.004: A Killer Tank
The Tank that will never be
Passive: Gain 1 AD for every 10 HP. Gain movement speed towards enemies who are impaired. Gain 5/10/20% armor pen Killing a unit with Q or E grants 2 AD permanently(stacks)
Q: Pulse Force
Summon a cone of Earthly energy to damage enemies for 30% of your max health(+50%/60/70/80/90%HP)(%40AD). gain a spell shield that blocks damage equal to 10/20/30/40/50% of your max health.
W: Gravity Sphere
Gain 50% bonus Armor and Magic Resist equal to 40/60/80/100/120% of your max health. Active: Summon a cloud of earth around 004 for 6/7/8/9/10 seconds dealing 5%/6/7/8/9 of 004's max health per tick. While W is active, Autoattacks crit and slow.
E: Rampaging Earth
Dash to target area and deal an AOE damage (30%HP/100%AD) in mixed damage(AP and AD). Gain a 40%Max hp shield for 10 seconds. Champions that destroy the shield take damage equal to double the shield value in true damage.
R Meteor Calling
Summon 5/6/7 rounds of meteors to an area dealing total damage (250AP/250AD+(100% Max hp)) over time. (think GP/Zigg's AOE ult)
Posted Jan 4, 2020, 11:05 PM UTC · edited