Champion Idea no.004: A Killer Tank

The Tank that will never be

Passive: Gain 1 AD for every 10 HP. Gain movement speed towards enemies who are impaired. Gain 5/10/20% armor pen Killing a unit with Q or E grants 2 AD permanently(stacks)

Q: Pulse Force

Summon a cone of Earthly energy to damage enemies for 30% of your max health(+50%/60/70/80/90%HP)(%40AD). gain a spell shield that blocks damage equal to 10/20/30/40/50% of your max health.

W: Gravity Sphere

Gain 50% bonus Armor and Magic Resist equal to 40/60/80/100/120% of your max health. Active: Summon a cloud of earth around 004 for 6/7/8/9/10 seconds dealing 5%/6/7/8/9 of 004's max health per tick. While W is active, Autoattacks crit and slow.

E: Rampaging Earth

Dash to target area and deal an AOE damage (30%HP/100%AD) in mixed damage(AP and AD). Gain a 40%Max hp shield for 10 seconds. Champions that destroy the shield take damage equal to double the shield value in true damage.

R Meteor Calling

Summon 5/6/7 rounds of meteors to an area dealing total damage (250AP/250AD+(100% Max hp)) over time. (think GP/Zigg's AOE ult)

Posted Jan 4, 2020, 11:05 PM UTC · edited

10

No comments yet

Nobody commented on this post, or the comments weren't captured.