How hard is DMC3 for your first story run compared to Bayonetta?
DMC3 for Switch will be my first game (I watched an LP of 1 because they're sold separately and wasn't sure if I'd enjoy it with how dated it is. Might come back to it later).
I kinda suck at Bayonetta but I thought it was very accessible and easy to just survive and see the story. The checkpoints are so frequent that it's easy to practice one part until you can do it, and now I can get through normal/hard chapters with no deaths and minimal item use, especially the second game.
I was just wondering what DMC3 is like in comparison since it's slightly older. Will dying mean having to repeat long sections at any point? Ideally I'd want to play on normal (hard is probably too hard for a beginner?) and eat up bad rankings but not be frustrated.
Posted Feb 17, 2020, 11:49 AM UTC
DMC3 does have some rough checkpoints, but I don't think they become a huge problem until you get to the harder difficulties like Dante Must Die. Most of the time if you ever get stuck, it'll be on the boss fights (which always have a checkpoint right before the fight)
Another important thing regarding checkpoints, is the Gold/Yellow modes. At the start of the game, if you pick Gold mode, you will receive Gold Orbs which you can use to revive yourself on the spot whenever you die. On Yellow mode, you receive Yellow Orbs which are basically a consumable item you use every time you die and reload from a checkpoint, and when you run out of yellow orbs, you have to start the level over (this is how DMC1 and the original DMC3 release worked). I would recommend playing on Gold mode
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