Non Optimal Parties
I was recently just watching a Let's Play of Chrono Cross by HC Bailey and for anyone who hasn't watched him before, he basically does walkthroughs of JRPGs. He will basically shows the optimal way through the game, explaining why he does what he does, and will even mention speed run strats and show them on occasion if he feels it is something he can do.
But watching his Chrono Cross playthrough got me thinking about his other LPs and how I play these games and how I very rarely play with an optimal team or strategy. As an example in about 90 percent of his LPs Agility/Speed is the most important stat and while watching I am thinking "Yup that makes complete sense to do that" while I play the game myself I am more like "Well this guy is strong give him more strength fuck the agility". And while he was playing CC he was constantly swapping party members for each situation based on their elements etc whereas when I play it, I get two characters I like and I will brute force my way through things.
So I was just wondering what other people are like because I do see a lot of comments saying that X character in Y game sucks ass because their stats suck but they are a character I never let leave my team. Who else doesn't care about stats and will have someone just because of who they are in game/character design/weapon/any reason at all.
Posted Apr 13, 2020, 12:37 AM UTC
i pick my team based on what characters i like.
it doesn't matter to me how good a character's skills/abilities/stats are in combat if they're an annoying character in dialogue or i just don't like their character design then they're getting benched.