Question regarding doomsday clock
Hi, playing on hard. There have been several times where I am on a quest, all members within the level range, have all the light flowers and debris cleared, all chests open, crew assisted if any, have all monsters killed (except ressurected) and have no dark areas on the map. And yet clock would still be at 90+% instead of 100. What exactly contributes to the clock?
Posted Apr 27, 2020, 12:21 PM UTC
All of that contributes to the clock. You sure there is zero darkness? It's possible something could be hiding in a corner. Other than that, if you are over-leveled when exploring a dungeon you will acquire less progress.
If you already met all those requirements, then it could be a bug although it never happened to me as I always get 110%+.
does taking adventurer memory not count to uncovering darkness? otherwise I am sure there is zero darkness. Has also happened at times when I have not taken memory. Also all levels are within range. Has happened multiple times already and I keep wandering multiple times around the entire place to try and find any remaining monsters but couldnt find any unfought ones most of the time. I have 60+ hours into the game and I still cant figure out why it happens.
What is adventurer memory? Never heard of that before.
I'm playing on hard now and I noticed I don't get 110+ anymore like on normal, so that could be it. Also, fiddling with the gameplay settings (patrol monsters, # of monsters, etc) is probably gonna affect the doomsday clock in ways we don't understand.
adventurer memory is the thing u get from debris that reveals the entire map. On normal I used to get 120+ for every map, did the same thing on hard but im getting 95+ to 110+%. Didnt change any of my gameplay settings.
Oh I see. On hard it says that the doomsday clock moves faster, so what it means by that is that it's generally more difficult to rewind the clock.