Replacing the wanted system with a bounty system

So the current wanted system is bad, but even if it worked better I'm not sure I'd make sense for uniformed NCPD officers to hunt down V immediately such low level offenses as vehicular manslaughter. Ideally V should get a bounty like everyone else.

If the bounty gets high enough the NCPD might notice you. If it gets high enough some borked up merc should jump you in some dark alley. It should take a really high bounty before a MaxTac squad is deployed on you.

There should be several ways to lose your bounty. Doing work for the NCPD should count agianst your own bounty. It should melt away over time based on your Cool. You should be able to hack it away if you jack into the right servers. (High Body could make it so it takes a higher bounty for Mercs to come for you. High reflexes should allow you to spot bounty hunters faster. Crafting disguises should allow you to go unnoticed longer.)

Eventually the system could be expanded beyond the NCPD, so that each gang, corp, and fixer had their own bounty on you that triggers different events and has different ways of mitigation.

I think it would make the world more lively. I wonder if it would be moddable or if CDPR might go for it.

Posted Dec 20, 2020, 9:32 PM UTC

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roborbbroborTrauma Team•

Make it a mod. These are really good ideas.

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[deleted]•

It would be cool if there was a way to register levels of offense, like if cops pulled you over and gave you tickets with fines, but if you are in a stolen car or if you begin a car chase it escalates. Now they just spawn in and shoot you no matter what you’ve done. They drop from the ceiling like they live in the walls. It’s so dumb.

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