Speculation: Will TF2's item rental system be a part of Dota 2?
I was thinking about what Dota 2 might cost upon release, and whether it would follow some style of freemium model, and I considered this.
Imagine if Dota 2 was free. As free to the point DotA is now. But in the future, there will be new heroes, and new game modes, and those have to earn something. This is where I think TF2's new item rental system comes into play. I'm thinking Valve will announce 'seasons' for their updates, encapsulating a time period of content updates and selling it for a flat price. For those who don't pay, they can borrow whatever they need for the rental period, whether it be heroes, maps, or game modes for the seasons they haven't paid for on a trial basis, instead of following the current trend of content rotation other games are starting to employ. Maybe there would be a more piecemeal method of purchases as well, or maybe the seasons would be further broken up into smaller packs of heroes.
Any thoughts? Am I crazy for reading into Valve's Great Experiment that everyone loves? Did I miss something from the Manniversary that might be more important to Dota 2? There is that karma system to consider. Maybe that, combined with what I have is something?
And all of this is worthless, sure, but I got to get my mind off of beta keys somehow.
Posted Oct 17, 2011, 1:33 PM UTC
Valve will NEVER charge for heroes.. Jesus DOTA iS NOT LoL
Or HoN.