Developer Stream Recap: March 12th, 2021
Hi all,
I've just completed my latest written recap for yesterday's developer stream. If you are new, this is something I routinely do for every developer stream for nearly three years now, and you may expect for this to continue into the future for every developer stream following. For ease of use for formatting, and to help save time (as these write ups take a full day for me to complete as it is), I write these recaps on the Official Forums, and then link to that forum on Steam and Reddit.
The purpose of the recaps is to offer an alternative source of information to the developer streams via a written source for people who prefer to read, rather then watch and listen on what's coming. This is also helpful if people want to see if they missed anything when they watched the streams themselves. I do my very best to provide readable summaries, with a great emphasis on being as accurate to what was said on stream as I possibly can.
This developer stream covered topics such as the performance improvements coming to Conan Exiles (console platforms in particular), as well as the upcoming major update for 2.3 (coming to PC and Consoles soon) that will see a major revamp to the Isle of Siptah.
With that, here is the link, and happy reading. Click here for the Developer Stream Recap.
Posted Mar 13, 2021, 12:32 PM UTC · edited