Bullet Hell OC should ricochet up to 3 times with 75/50/25 % chances on 6m / 4m / 3m ranges
As long as making the fastest firing gun in the game do the most calculations wouldn't crash everything of course. Thing is, people don't see the appeal with this gun, because it doesn't quite do what the autocannon does while it sacrifices the normal function of the minigun. This would perk it up quite a bit, but it probably still wouldn't (or shouldn't) match the full potential of the autocannon.
I really do like this OC and I've passed all the content with it from solo EDDs to all kind of double warnings and so on, but it still feels kind of gimpy.
Posted May 10, 2021, 4:38 PM UTC
That sounds neat but overly complicated
I think the OC is fine, it is just weak imo. Lower hazards don't have enough enemies to really make it worth. The higher hazard enemies just have too much hp to make it good.
I think it just needs a small damage buff and it would be a competitive overclock. Until then I don't see any reason for such a strong dps class to use an OC that hits as hard as a soft breeze
Either more damage or a lot more ammo