ARAM 11.3 Patch Notes
Posted Jun 11, 2021, 8:34 PM UTC
Posted Jun 11, 2021, 8:34 PM UTC
Akali and Qiyana trauma
That was my first thought seeing these, thought we were done with overbuffed assassins when lowbo stopped doing the balance but here we go again
Bro have you seen moonstone sona in aram? Akali has 44% wr. She needed something.
44% winrate is fine for a high skill assassin
Keep in mind Qiyana is losing a LOT of Prowlers Claw versatility , i dont think she needs a buff but that will hurt her a bit
I’m personally more upset by Akali getting buffed again
The problem with this though is Prowler's Claw isn't even Qiyana's most picked mythic, Duskblade is, and it has about the same winrate as Claw.
yeah i think duskblade is much better on aram on any assassin thats good at cleaning up or getting multiple kills
for single target assassins like shadow kayn i get claw, or if their comp only has like 1 carry then claw makes a lot of sense
I think it's moreso something you build if you're not going to have an issue killing people, eg: low CC, no enchanters/shielding, no exhausts. Or if you get a lot of kills early you can consider it too. But it's so terrible from behind
qiyana can go any assassin mythic. I prefer eclipse cuz I can oneshot tanks and squishies alike
Same, I build eclipse on her as well
Buff to those assassins, like they needed it.
Akali definitely does, but Qiyana really didn't. Like at least play it safe with 12% dmg dealt first instead of jumping directly to 15
They have old ARAM warmog to copy from, why invent a new solution when missing health regen worked fine? Burn already makes it take almost double the time before regen anyway.
Qiyana is already brutal if you actually are able to play her. Buffing her is a terrible idea.
I do like the warmogs change on the other hand as well as the Trundle healing nerf.
Oof qiyana buffs. Good luck fighting her as Sona/Ziggs.
Ziggs has felt dead in the water on ARAM for months imo, his winrates are still good despite him basically just tickling you with bouncing bomb
He got his q and r buffed last week though and is definitely feeling a bit nicer to play.. although not the powerhouse he was early last year he's definitely not bad..
I'm moreso talking about his %damage taken vs the two assassin's +%damage
He’s good as long as your team has good early damage. You basically have to go liandrys/demonic build. I ended up doing 80k with him yesterday, with gathering storm (I think the game ended when I had 120 ap from it). Build was cosmic, seraphs, deathcap, demonic, liandrys, void staff (sold sorc boots cause with cosmic I had over 410 ms). Ended up with 1040 ap with sorc potion too. 3100 mmr.
That's the thing though, Sona and Ziggs are far far far better champs on the map than Qiyana, they are just weaker at 1v1. Champs carve out their niches somehow, and assassins generally only have one niche to carve out, so I should hope that fighting Qiyana as Sona is a "good luck Sona..." type scenario lol.
Zyra honestly doesn’t need any more needs wtf. This season you have to play her perfectly and one mistake your dead. I had one game where I was like 10/1 zyra, and ornn would just ult me and end up doing 1.5k before I could do anything.
Matches my recent experiences with Zyra also! Surprised to see more nerfs on her. Maybe it’s her late late Game damage that was the Problem.
Yeah she ramps up hard late game but it feels bad when you literally have to play perfectly and then die 100-0 to their tank lol. I wasn’t even positioning badly either.
It feels like she spikes off of first item Liandries tbh, I don’t think the nerfs are undeserved
An immobile mage spiking off a 3400 gold mythic. It’s totally appropriate for this to happen.
akali buffs? Even with 40% wr she felt nice, but that's probably because I know playong her
My free win camille is nerfed I'm sad, glad it's just a little bit
I've never understood the double buff. Like sure make them do damage by giving them +% dmg or let them live long enough to be useful be giving them -%dmg taken. Buffing dmg taken means they survive to do more damage which is itself buffed by the +% increase. It's tripling down.
I've won multiple games where I can play Leblanc pretty good I mained her a few seasons ago, and I've straight up won games I shouldn't. They allow for too much flexibility.
I've won games on LB that were Night Harvest, Guardian Orb, then Warmogs, Veil, and Zhonyas and mercs or tabi. Not only can I still nuke anyone from 3 screens away if I play a good snowball, but I'm practically fucking mundo and I have to be taken down 100-0 in one fight.
I honestly think the very start of Dark Harvest meta was healthier than this. At least back then you could pop a sheen item and Dark Harvest and do dmg on anyone. The percentage buffs are usually just crutches that makes anyone who is very good on that champion a fucking nightmare
Well, if you've never understood it, it's because your perspective on how weak they actually were before the buffs was simply off the mark. You're right that giving a multiplier for damage reduction as well as a multiplier for damage dealt compound on eachother, but they were insanely weak on the map to begin with, you can throw multiplier after multiplier at a 35% winrate champ and still not reach 50%, because you're starting with such a small number to begin with.
Also, the buffs almost always aid in champ fighting exclusively and barely impact other aspects of the game, so the inherent weaknesses a champ like Akali has in pushing towers, or threatening catches, or contributing poke, or waveclearing while under tower are still there regardless of buffs, and those deficits in their kits are incredibly relevant when it comes to their inability to win a game. Their strength in champ fighting might be emphasized in compensation, but it's because it has to be if that's all their kit is good for in a game mode that requires more than just that from a teamcomp to compete. If the rest of Akalis team or LeBlancs team can adequetely cover for their weaknesses, then sure, they can pop off, but that's definitely not always the case and just raw statistics show that consistently.
Also no it's not just a learn to play issue or skillcap gap explaining those stats, and even if it was, if the top 1% of players are still performing 40% winrate on these high skillcap champs, then why exactly are people concerned about these mythical Akali mains that they imagine exists and that they imagine is piloting every Akali that ever snowballs in their games? It's just not realistic to worry about and it's innacurate to assume that these players are even remotely problematic to the health of the overall system, and those guys that snowball aren't gods at Akali frankly, they just snowballed randomly like any champ can do, like Jinx or Xin Zhao or whoever. I'm no Akali god, but I've had pop off games, and my Akali winrate is sub 50 like the VAST majority of other players. It's not a problem.
/rant
I love when people think even +5/-5 Akali is balanced or still too strong. Like dude at that point just admit that you want assassins to be near unviable
Its cumulative and compounding. That’s the issue it’s not like no one has anything to go on Akali has been in a much better spot for a while and she was an overbuffed nightmare for months with 15/15.
Its funny how no one brings up the likes of zed, Kat, diana, fizz kass shaco or any of the other “healthier” assassins who have largely been fine for years.
It’s ONLY Leblanc akali and now qiyanna. All 3 aren’t played by a huge amount of the playerbase who are all quite difficult to play. That’s why their win rates are terrible. You’ve picked a champ for someone that is in the hardest class to play and is hard mechanically.
Why do only THESE assassins need to become overbuffed nightmares to mollycoddle people who are just shit at them and boost their stats in a clumpy lazy way ?
If assassins are the problem, buff the class not the champs I used to main Leblanc and I will freely admit she’s overbuffed and I win games I shouldn’t because I can play the champion decently AND I have more tools than say a good annie or syndra does.
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The fact people are downvoting you shows how shit this sub has become.
Akali needed it, but Qiyana, definitely didnt. What are they basing these buffs off of?!
Giving Qiyana more damage when she can already 100-0 burst any non-tank, and now she gets even more survivability? Come the fuck on Riot.
Stop buffing champs who are already 20% stronger than they should be because 90% of the people playing them don't know how to play them whereas you literally nerf a champion into the ground because a single pro in a major tournament carries with them more than two times even when they were considered "average" beforehand.
Where are the Talon and Fizz buffs? It's weird to buff Qiyana and not them but Riot is also fucking Talon over every patch in SR without fixing any of his bugs so I guess it's not surprising.
Ofc you will get some ADC, Mage, or Enchanter mains that think they know better about the current state of these champs (because they got one shot for bad positioning in a game) who will say these buffs aren't necessary.
There are more problematic champs in the gamemode than fucking Qiyana, Fizz, Talon, Akali, Pyke, Master Yi XD, so get over yourselves.
Jesus, so they gave it a net overall nerf, how fucking dumb. Do they even realize it's bugged and already taking 8 seconds to trigger, so now they want to make it take 10, being able to build it first wasn't even that significant of a buff, I was perfectly fine building it after mythic before, but this timer change is a massive nerf that far exceeds that buff.
I'm not a fan of this change basically, people already shy away from playing tanks in the mode, and you can argue that they are strong already but I'd say the statistics on that also have to do with the fact that when someone does play a tank, they are often filling a tank void on the team which rounds out the comp, meanwhile when someone plays an ADC, they are often playing the third ADC on that team which deflates the winrate for ADC picks in general etc.
Out of curiosity I checked my last 100 ARAMs for Akali and Qiyana games.
Akali was in 9 games and won 7 of them.
Qiyana was in 8 games and won 7 of them.
Twice they were on the same team and won both of those games.
Once I played Qiyana into Akali and won.
Buffing them seems problematic.
No veigar nerfs on cage sigh. This is my new crusade….. one day………
Are they retarded or what? Stop with the fking akali buffs, she doesn't need them at all. They even buff her in nexus blitz, what is this? And Quyanna buffs? What? She's already strong cause how easy is to land her ult. What are they doing???
I wonder if this Warmog change counts in the bugged extra time it needs to activate. So is it gonna be the same or 10 seconds now? Also funny how they list that Trundle has now +5% damage taken when he has now -5% healing
Oh my god. Yet again a fucking retarded buffs from Riot. I can understand some assasins getting some help with less damage taken, but buffing their damage is just wrong. Maybe one day aram gets the love it needs.
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The skinniest queen avoids the nerfs once again
they are fucking braindead i swear, qiyana gets another 5% more dmg... what the fuck
I don't even mind them buffing the damage for sins, but when the fuck are they gonna learn to not give them -15% dmg taken. Sins should kill people, yes, but they should not be able to survive most situations when they go in.
why dont they generally buff junglers then, all of them dont even have their lane there... its all situational and comp and enemy dependent. so stupid how they approach the game "we want each champ to be 50% wr"... simply impossible
Yeah I'm not a big fan of their approach either. Personally I'd prefer if they would adjust numbers based on champions' strengths rather than both strengths and weaknesses.