Maybe it's me, but high-impact fusions feel terrible now.
Fusion main, and I apologize for that in advance.
The 1s charge time on high-impacts feels pretty bad right now, given that you're really hanging yourself out there waiting for it to charge for that long. Maybe it will feel more natural over time, like I just need to adjust my peek timing or re-learn where the rising voop sound is signalling the bolt fire, but so far it has been a bit of a bust. Kills seem easy-ish assuming you can get the bolts off as the grouping of 5 feels fairly tight (which agrees with the theory that range is going to be a more important stat now), but that charge time tho.
Anyone had some time to play with these and has a differing opinion/tips or tricks to share?
P.S. Null Composure feels good (formerly thought it felt great, but after a bunch more matches I'm back to earth) - still worth trying an Icarus mod on it.
Posted Aug 25, 2021, 3:49 AM UTC · edited
For me it’s changed, Rapid fires lost the little range it needed and it needs an extra bolt to kill now the recoil spread happens faster so instead of hairlining the health bar, I’m barely breaking shields. high impact has become the more aggressive weapons with a slow burst fire rate it’s easier to aim at people, hits are more consistent. It’s range is way more noticeable now in a firefight.
Null composure doesn’t quite work as well anymore so I’m thinking I gotta farm for a rapid fire with a high stability and really work into that.
I think Zealots Reward is going to be the best rapid FR. With counterbalance and chambered compensator it hits 74 recoil direction which is the most vertical spread among Rapids, it has barrels so you can crank the stability up higher than the rest and you can roll with both Under Pressure and High Impact Reserves. Only downside is the 15 zoom though if you're using it as a pseudo shotgun then that's not a big deal.
I felt Null Composure was OK before, and it's still OK. I've found some success using it in the air recently (hence the Icarus mod) but it's probably more "fun" than "murder rampage". It might never be my top choice, but it's available and sometimes if I need void kills or something I'll drag it out. Doesn't feel nearly as consistent as a Precision or Adaptive frame though, and that's a shame.
I feel the opposite way in terms of rapid fires. Went on a long tear with Null Composure, you can fire off two shots before getting killed pretty easily with only a minor precharge, and you can still OHK from relatively far ranges pretty often, not to mention being able to quickly dispatch multiple close range targets, being able to play aggressively with the short charge time, and being able to use it defensively when someone pushes you.
That being said I always preferred faster firing fusions over high impacts.